Statistical profileOffline
[US] rustNchill - Aim Train
157.85.86.49:23160 checked 28d ago
Connect to this server
1. Main points
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#16,837
top 71%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
- It ranks #16,837 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 51d ago.
2. Players
Figure 1: Players on [US] rustNchill - Aim Train
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [US] rustNchill - Aim Train
What the server publishes and what was recorded
| Address | 157.85.86.49:23160 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Sep 2026, 02:19 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 3 / 15 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 3 / 100 |
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 4 on average | 0 / 16 |
| Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 4 on average | 0 / 16 |
| The Salt Mines (Official) Solo Only | 2x | | NA · groups of 8+ · 2x · monthly · 1 on average | 1 / 100 |
| [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS | NA · groups of 100+ · 1e+09x · weekly · 31 on average | 34 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does [US] rustNchill - Aim Train wipe, and how often?
With too few wipes of [US] rustNchill - Aim Train on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 51 days 19 hours ago.
Server details
How reliable is [US] rustNchill - Aim Train, and is it online now?
The latest count records [US] rustNchill - Aim Train as offline, last seen 28 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for [US] rustNchill - Aim Train?
No region tag is published by [US] rustNchill - Aim Train, but its name points to North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.86.49:23160 is its address.
Which Rust version is [US] rustNchill - Aim Train running?
Rust network protocol 2633 and build 163207 on Linux is the version [US] rustNchill - Aim Train runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on [US] rustNchill - Aim Train?
[US] rustNchill - Aim Train is offline at present; its last recording was 28 days 19 hours ago.
In the rankings of Rust servers, where is [US] rustNchill - Aim Train placed?
The rank for [US] rustNchill - Aim Train is #16,837 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover [US] rustNchill - Aim Train?
The Rust Census lists that [US] rustNchill - Aim Train fits are: Modded Rust servers, counted, Aim training servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on [US] rustNchill - Aim Train carry?
Read by the game's server browser, [US] rustNchill - Aim Train publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp75 (Max players): 75 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Build 163207 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for [US] rustNchill - Aim Train?
[US] rustNchill - Aim Train runs a procedural map of size 1,500 with seed 1, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for [US] rustNchill - Aim Train?
No gather rate is given in the name of [US] rustNchill - Aim Train. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to [US] rustNchill - Aim Train?
You can open the console in Rust with F1 and enter client.connect 157.85.86.49:23160; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp75 | Max players 75 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163207 | Build Build 163207 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
