Statistical profileOffline
NickelWaffles
157.85.86.35:28015 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,000
top 71%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #16,000 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 51d ago.
2. Players
Figure 1: Players on NickelWaffles
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, and #644 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of NickelWaffles
What the server publishes and what was recorded
| Address | 157.85.86.35:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 6 Sep 2026, 17:46 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 2 on average | 2 / 100 |
| Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 2 / 233 |
| [EA] Softcore 1 | quad · monthly · 69 on average | 35 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 60 on average | 43 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 37 on average | 25 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 12 on average | 13 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does NickelWaffles wipe, and how often?
Too few wipes of NickelWaffles are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 51 days 9 hours ago.
About the server
What does the record show for the uptime and current status of NickelWaffles?
NickelWaffles is offline at the time of this release; it was last seen 23 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for NickelWaffles?
No region is published by NickelWaffles. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.86.35:28015 is its address.
What version of Rust has been recorded on NickelWaffles?
This release lists NickelWaffles on Rust network protocol 2633 and build 163493, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does NickelWaffles carry?
The last count for NickelWaffles was 23 days 21 hours ago; it is offline at present.
What position does NickelWaffles hold in the server rankings?
The rank for NickelWaffles is #16,000 on seven-day player hours, in the top 71% of ranked servers. The server stands at #644 among quad servers.
Tag details
Which Rust Census filters and lists cover NickelWaffles?
The Rust Census lists that NickelWaffles fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What is meant by each tag shown on NickelWaffles?
These are the tags NickelWaffles publishes for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp1 (Max players): The server holds 1 slots; ts4 (Group limit): The limit is 4 players per team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163493 (Build): Build 163493 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for NickelWaffles?
Size 3,000 and seed 50000: that is the procedural map on NickelWaffles, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is NickelWaffles configured, and what rules does it keep?
No gather rate is given in the name of NickelWaffles. A limit of 4 players applies to groups (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join NickelWaffles?
Enter client.connect 157.85.86.35:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmsoftcore,cs163493,ts4,^o^z
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts4 | Group limit The limit is 4 players per team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163493 | Build Build 163493 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.