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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,749 players on 11,777 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

mess around

157.85.86.176:23760 checked 8m ago

quad moddedoxidesoftcore
Release date
Next release
In five minutes (12:35 UTC)
Source
Live server queries
Server address
157.85.86.176:23760
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,318

top 69%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,318 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on mess around

Players now and over time, UTC

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020013:0022:0007:0016:0002:0011:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of mess around

4000 · seed 800000

Map of mess around

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed800000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of mess around

What the server publishes and what was recorded

Address157.85.86.176:23760
Region–
Max players10
Group limitquad
Wipe schedule–
Last wipe1 Oct 2026, 19:33 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average2 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average1 / 233
[EA] Softcore 1quad · monthly · 66 on average154 / 350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average22 / 300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average36 / 150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average2 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does mess around wipe, and how often?

With too few wipes of mess around on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 27 days 17 hours have passed since this world was made.

Server details

Is mess around up, and how well has it held up?

At the latest check, mess around was online. About 3 days 16 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 1 October 2026.

How well does mess around perform?

Over the last 48 hours, server fps averaged 109; the lowest reading was 92. The world carried up to 86,228 entities, including buildings, deployables and all else. Up to 4,430 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for mess around?

No region is given by mess around. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.86.176:23760 it is addressed.

On which Rust version does mess around operate?

The version in use on mess around is Rust network protocol 2635 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does mess around carry?

At counting time mess around recorded 0 players across 10 slots. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is mess around placed?

For seven-day player hours, mess around is ranked #15,318, placing it in the top 69% of all ranked servers. Within quad servers this release ranks it #620.

Tag details

Where does mess around appear among the Rust Census lists and filters?

These Rust Census lists include mess around: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What is meant by each tag shown on mess around?

These are the tags mess around publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp10 (Max players): Slots: 10; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for mess around?

Size 4,000 and seed 800000: that is the procedural map on mess around, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for mess around?

No gather rate is given in the name of mess around. 4 players is the cap for a group (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is disabled.

Connecting

What is the way to join mess around?

You can open the console in Rust with F1 and enter client.connect 157.85.86.176:23760; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcoreGame mode Softcore is the mode, with its easier ruleset.
mp10Max players Slots: 10.
ts4Group limit The limit is 4 players per team.
v2635Protocol Your game must run protocol 2635 to join.
cs167781Build Game build: 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.