Statistical profileOffline
A Shockbyte x Discord Production Rust Server
157.85.85.63:24567 checked 1d ago
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1. Main points
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 125 slots.
- It ranks #15,373 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on A Shockbyte x Discord Production Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte x Discord Production Rust Server
What the server publishes and what was recorded
| Address | 157.85.85.63:24567 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 06:14 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on A Shockbyte x Discord Production Rust Server?
With too few wipes of A Shockbyte x Discord Production Rust Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 37 hours.
About the server
Is A Shockbyte x Discord Production Rust Server up, and how well has it held up?
Last seen 30 hours ago, A Shockbyte x Discord Production Rust Server is offline in this release. By its own reported uptime, it restarted about 5 hours ago. It was first seen by Rust Census on 27 October 2026.
What does the performance record of A Shockbyte x Discord Production Rust Server show?
Average server fps over the last 48 hours was 252, with a low of 244. The world carried up to 8,249 entities, including buildings, deployables and all else. The peak memory use recorded was 1,920 MB. Players feel low fps and a rising entity count as lag.
Which location does A Shockbyte x Discord Production Rust Server run from?
No region is given by A Shockbyte x Discord Production Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 157.85.85.63:24567 is its address.
Which Rust version is A Shockbyte x Discord Production Rust Server running?
The version in use on A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for A Shockbyte x Discord Production Rust Server?
At this release A Shockbyte x Discord Production Rust Server is offline, having last been seen 30 hours ago. The seven-day average for this server is 0 players.
How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?
The rank for A Shockbyte x Discord Production Rust Server is #15,373 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry A Shockbyte x Discord Production Rust Server?
Included in these Rust Census lists is A Shockbyte x Discord Production Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is A Shockbyte x Discord Production Rust Server configured, and what rules does it keep?
No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join A Shockbyte x Discord Production Rust Server?
You can open the console in Rust with F1 and enter client.connect 157.85.85.63:24567; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp125,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp125 | Max players Slots: 125. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.