Statistical profileOffline
[EU1] -=European Army’s=- BetterLoot | Trios
157.85.85.60:20194 checked 20h ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#12,957
top 58%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,957 of all ranked servers, the top 58%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on [EU1] -=European Army’s=- BetterLoot | Trios
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers, and #565 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.3 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:32 UTC25d ago | 2 | – | running | 0 |
| Sat 26 Sep, 06:18 UTC31d ago | 2 | held half | 6.3 days | 0 |
| Fri 25 Sep, 20:53 UTC32d ago | 2 | – | 0.4 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [EU1] -=European Army’s=- BetterLoot | Trios
3500 · seed 420420420
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 420420420 |
8. Server characteristics
Table 3: Characteristics of [EU1] -=European Army’s=- BetterLoot | Trios
What the server publishes and what was recorded
| Address | 157.85.85.60:20194 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 12:32 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 2 on average | 2 / 100 |
| [EU] Facepunch Softcore 1 | EU · quad · monthly · 55 on average | 11 / 400 |
| [EU] Facepunch Softcore 2 | EU · quad · monthly · 41 on average | 14 / 400 |
| [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 1 / 100 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1 / 60 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 0 / 80 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on [EU1] -=European Army’s=- BetterLoot | Trios?
No next wipe can be predicted for [EU1] -=European Army’s=- BetterLoot | Trios, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 13 hours have passed since this world was made.
On [EU1] -=European Army’s=- BetterLoot | Trios, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 37 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
About the server
Is [EU1] -=European Army’s=- BetterLoot | Trios up, and how well has it held up?
The latest count records [EU1] -=European Army’s=- BetterLoot | Trios as offline, last seen 20 hours ago. By its own reported uptime, it restarted about 14 hours ago. Of the 168 hours in the last 7 full days, it was up 150 of them, or 89%. The first sighting of it by Rust Census was on 25 September 2026.
What does the performance record of [EU1] -=European Army’s=- BetterLoot | Trios show?
Over the last 48 hours, server fps averaged 123; the lowest reading was 89. The world carried up to 76,287 entities, including buildings, deployables and all else. Up to 3,799 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is [EU1] -=European Army’s=- BetterLoot | Trios based?
No region tag is published by [EU1] -=European Army’s=- BetterLoot | Trios, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.85.60:20194 it is addressed.
Which Rust version is [EU1] -=European Army’s=- BetterLoot | Trios running?
Rust network protocol 2635 and build 167781 on Linux is the version [EU1] -=European Army’s=- BetterLoot | Trios runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for [EU1] -=European Army’s=- BetterLoot | Trios?
The last count for [EU1] -=European Army’s=- BetterLoot | Trios was 20 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is [EU1] -=European Army’s=- BetterLoot | Trios placed?
The rank for [EU1] -=European Army’s=- BetterLoot | Trios is #12,957 on seven-day player hours, in the top 58% of ranked servers. Within quad servers this release ranks it #565.
Tags, lists
Which Rust Census filters and lists cover [EU1] -=European Army’s=- BetterLoot | Trios?
These Rust Census lists include [EU1] -=European Army’s=- BetterLoot | Trios: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which meanings do the tags on [EU1] -=European Army’s=- BetterLoot | Trios carry?
gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp40 (Max players): Slots: 40; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags [EU1] -=European Army’s=- BetterLoot | Trios publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for [EU1] -=European Army’s=- BetterLoot | Trios?
[EU1] -=European Army’s=- BetterLoot | Trios runs a procedural map of size 3,500 with seed 420420420, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for [EU1] -=European Army’s=- BetterLoot | Trios?
The name of [EU1] -=European Army’s=- BetterLoot | Trios carries no gather rate. A limit of 4 players applies to groups (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join [EU1] -=European Army’s=- BetterLoot | Trios?
Enter client.connect 157.85.85.60:20194 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore | Game mode This is softcore, which runs on an easier ruleset. |
|---|---|
mp40 | Max players Slots: 40. |
ts4 | Group limit Team size is capped at 4. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.