Statistical profileOffline
Death Note Server
157.85.85.4:29474 checked 30d ago
Connect to this server
1. Main points
Players now
1/ 40
2% full
7-day average
0
peak –
Rank
#14,542
top 61%
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 40 slots.
- It ranks #14,542 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 30d ago.
2. Players
Figure 1: Players on Death Note Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 13:42 UTC30d ago | 2 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Death Note Server
What the server publishes and what was recorded
| Address | 157.85.85.4:29474 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 14:18 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 237 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 16 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 30 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 117 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 47 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 52 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Death Note Server wipe, and how often?
Too few wipes of Death Note Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 30 days 12 hours ago.
On Death Note Server, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
What does the record show for the uptime and current status of Death Note Server?
Last seen 30 days 12 hours ago, Death Note Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 27 September 2026.
What location has been recorded for Death Note Server?
A region is not published by Death Note Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.85.4:29474 it is addressed.
On which Rust version does Death Note Server operate?
Rust network protocol 2633 and build 165217 on Linux is the version Death Note Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Death Note Server?
Death Note Server is offline at present; its last recording was 30 days 12 hours ago.
In the rankings of Rust servers, where is Death Note Server placed?
For seven-day player hours, Death Note Server is ranked #14,542, placing it in the top 61% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Death Note Server?
The Rust Census lists that Death Note Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Death Note Server: what do they indicate?
These are the tags Death Note Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Death Note Server?
Death Note Server runs a procedural map of size 5,000 with seed 1336329919, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
What settings and rules have been listed for Death Note Server?
The name of Death Note Server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Death Note Server?
Enter client.connect 157.85.85.4:29474 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.