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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,888 players on 11,642 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Death Note Server

157.85.85.4:29474 checked 30d ago

Release date
Next release
In five minutes (14:28 UTC)
Source
Live server queries
Server address
157.85.85.4:29474
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 40

2% full

7-day average

0

peak –

Rank

#14,542

top 61%

Last wipe

30d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 40 slots.
  • It ranks #14,542 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 30d ago.

2. Players

Figure 1: Players on Death Note Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 13:42 UTC30d ago 2 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Death Note Server

5000 · seed 1336329919

Map of Death Note Server

Table 2: The world

As the server publishes it

MapCustom Map
Size5000
Seed1336329919

8. Server characteristics

Table 3: Characteristics of Death Note Server

What the server publishes and what was recorded

Address157.85.85.4:29474
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 14:18 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average237 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average16 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average30 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average117 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average47 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average52 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does Death Note Server wipe, and how often?

Too few wipes of Death Note Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 30 days 12 hours ago.

On Death Note Server, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

What does the record show for the uptime and current status of Death Note Server?

Last seen 30 days 12 hours ago, Death Note Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 27 September 2026.

What location has been recorded for Death Note Server?

A region is not published by Death Note Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.85.4:29474 it is addressed.

On which Rust version does Death Note Server operate?

Rust network protocol 2633 and build 165217 on Linux is the version Death Note Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Death Note Server?

Death Note Server is offline at present; its last recording was 30 days 12 hours ago.

In the rankings of Rust servers, where is Death Note Server placed?

For seven-day player hours, Death Note Server is ranked #14,542, placing it in the top 61% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Death Note Server?

The Rust Census lists that Death Note Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Death Note Server: what do they indicate?

These are the tags Death Note Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Death Note Server?

Death Note Server runs a procedural map of size 5,000 with seed 1336329919, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for Death Note Server?

The name of Death Note Server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Death Note Server?

Enter client.connect 157.85.85.4:29474 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players The server holds 40 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.