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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,915 players on 11,620 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

157.85.85.35:28015 checked 9m ago

Release date
Next release
In five minutes (06:20 UTC)
Source
Live server queries
Server address
157.85.85.35:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,419

top 69%

Last wipe

30d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,419 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 30d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040007:0016:0001:0011:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte Rust Server

1500 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.85.35:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 19:58 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average268 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average21 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average16 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average167 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average87 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average22 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on A Shockbyte Rust Server?

With too few wipes of A Shockbyte Rust Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 30 days 10 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of A Shockbyte Rust Server?

This release records A Shockbyte Rust Server as online. About 9 days 17 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 27 September 2026.

How well does A Shockbyte Rust Server perform?

Over the last 48 hours, server fps averaged 238; the lowest reading was 228. Buildings, deployables and everything else in the world took the entity count to 9,000. Memory use reached 3,791 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for A Shockbyte Rust Server?

No region is given by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 157.85.85.35:28015 is its address.

On which Rust version does A Shockbyte Rust Server operate?

This release lists A Shockbyte Rust Server on Rust network protocol 2635 and build 168330, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does A Shockbyte Rust Server carry?

A Shockbyte Rust Server stands at 0 players from 40 slots in this release. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

The rank for A Shockbyte Rust Server is #15,419 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that A Shockbyte Rust Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte Rust Server?

Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168330 (Build): The server runs game build 168330; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is generated by the game, measures 1,500 and carries seed 50000. The same size and seed produce the same map; RustMaps shows it from this page.

How is A Shockbyte Rust Server configured, and what rules does it keep?

No gather rate is recorded for A Shockbyte Rust Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.85.35:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168330Build The server runs game build 168330.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.