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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,606 players on 11,647 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ShockTestingPVE

157.85.85.223:24586 checked 10d ago

pve
Release date
Next release
In five minutes (01:35 UTC)
Source
Live server queries
Server address
157.85.85.223:24586
First recorded
19 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,274

top 69%

Last wipe

10d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,274 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on ShockTestingPVE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 01:16 UTC10d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ShockTestingPVE

1500 · seed 50000

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of ShockTestingPVE

What the server publishes and what was recorded

Address157.85.85.223:24586
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 01:16 UTC
Hostname–
First seen19 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average50 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average7 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average26 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average23 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average16 / 150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for ShockTestingPVE: what is it?

Too few wipes of ShockTestingPVE are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 10 days 3 hours ago.

What should you expect on wipe day at ShockTestingPVE?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

Is ShockTestingPVE up, and how well has it held up?

ShockTestingPVE is offline at the time of this release; it was last seen 10 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 19 October 2026.

In which location is ShockTestingPVE based?

No region is published by ShockTestingPVE. Rust Census does not look up where the machine stands; it shows where a server says it is. 157.85.85.223:24586 is its address.

On which Rust version does ShockTestingPVE operate?

This release lists ShockTestingPVE on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does ShockTestingPVE carry?

ShockTestingPVE is offline at present; its last recording was 10 days 3 hours ago.

What position does ShockTestingPVE hold in the server rankings?

For seven-day player hours, ShockTestingPVE is ranked #15,274, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover ShockTestingPVE?

Included in these Rust Census lists is ShockTestingPVE: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on ShockTestingPVE carry?

Read by the game's server browser, ShockTestingPVE publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on ShockTestingPVE?

Size 1,500 and seed 50000: that is the procedural map on ShockTestingPVE, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is ShockTestingPVE configured, and what rules does it keep?

No gather rate is given in the name of ShockTestingPVE. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join ShockTestingPVE?

Enter client.connect 157.85.85.223:24586 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players The server holds 40 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.