Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,155 players on 11,637 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

157.85.85.182:22997 checked 7m ago

Release date
Next release
In five minutes (04:45 UTC)
Source
Live server queries
Server address
157.85.85.182:22997
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,349

top 69%

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040005:0014:0023:0008:0017:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

12.8 days

between real wipes

Wipe-day peak

4

players, last three wipes

Crowd held

0%

else halves by day 6

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:37 UTC12d ago 2 – running 0
Sat 3 Oct, 21:19 UTC25d ago 6 halved by day 6 12.8 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

1500 · seed 441104835

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed441104835
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.85.182:22997
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 18:03 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average142 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average124 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average16 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average36 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for A Shockbyte Rust Server: what is it?

The rhythm of A Shockbyte Rust Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 12 days 10 hours ago.

What should you expect on wipe day at A Shockbyte Rust Server?

The average busiest point of its recent wipes drew 4 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 6 in those cases where it did not hold.

Server record

How reliable is A Shockbyte Rust Server, and is it online now?

At the latest check, A Shockbyte Rust Server was online. By its own reported uptime, it restarted about 20 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 2 October 2026.

What does the performance record of A Shockbyte Rust Server show?

Average server fps over the last 48 hours was 246, with a low of 231. The world carried up to 10,569 entities, including buildings, deployables and all else. Up to 3,847 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is A Shockbyte Rust Server based?

No region is published by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.85.85.182:22997 it is addressed.

What version of Rust has been recorded on A Shockbyte Rust Server?

The version in use on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for A Shockbyte Rust Server?

A Shockbyte Rust Server stands at 0 players from 10 slots in this release. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

For seven-day player hours, A Shockbyte Rust Server is ranked #15,349, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover A Shockbyte Rust Server?

The Rust Census lists that A Shockbyte Rust Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on A Shockbyte Rust Server?

Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for A Shockbyte Rust Server?

Size 1,500 and seed 441104835: that is the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On A Shockbyte Rust Server, what rules and settings are in force?

No gather rate is recorded for A Shockbyte Rust Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join A Shockbyte Rust Server?

Enter client.connect 157.85.85.182:22997 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.