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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,886 players on 11,806 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

157.85.85.171:28015 checked 8m ago

Release date
Next release
In five minutes (21:05 UTC)
Source
Live server queries
Server address
157.85.85.171:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,348

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,348 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040022:0007:0016:0000:0009:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte Rust Server

1500 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.85.171:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:59 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average562 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average360 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average44 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average41 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average131 / 300

10. Quick answers

From the figures on this page.

Wipe details

When does A Shockbyte Rust Server wipe, and how often?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 26 days 23 hours.

Server record

How reliable is A Shockbyte Rust Server, and is it online now?

At the latest check, A Shockbyte Rust Server was online. The uptime it reports puts the last restart at about 25 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 1 October 2026.

How well does A Shockbyte Rust Server perform?

Average server fps over the last 48 hours was 220, with a low of 155. The world carried up to 9,563 entities, including buildings, deployables and all else. Memory use reached 4,312 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is A Shockbyte Rust Server based?

A region is not published by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 157.85.85.171:28015 is its address.

What version of Rust has been recorded on A Shockbyte Rust Server?

The version in use on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on A Shockbyte Rust Server?

The present count is 0 players on A Shockbyte Rust Server, out of 40 slots. The seven-day average for this server is 0 players.

What position does A Shockbyte Rust Server hold in the server rankings?

The rank for A Shockbyte Rust Server is #15,348 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

These Rust Census lists include A Shockbyte Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for A Shockbyte Rust Server?

Size 1,500 and seed 50000: that is the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is A Shockbyte Rust Server configured, and what rules does it keep?

No gather rate is given in the name of A Shockbyte Rust Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.

How to join

What steps are needed to join A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 157.85.85.171:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players Slots: 40.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.