Statistical profileOnline
Miau PvE
157.85.85.131:28021 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 2
Rank
#6,137
top 28%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,137 of all ranked servers, the top 28%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on Miau PvE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
33%
else halves by day 1.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:46 UTC5d ago | 2 | – | running | 0 |
| Mon 19 Oct, 12:12 UTC8d ago | 1 | halved by day 2 | 3.1 days | 0 |
| Wed 14 Oct, 08:48 UTC14d ago | 1 | halved by day 1 | 5.1 days | 0 |
| Thu 8 Oct, 09:00 UTC20d ago | 1 | held half | 6 days | 1 |
| Wed 7 Oct, 10:35 UTC21d ago | 1 | – | 0.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Miau PvE
1500 · seed 664510293
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1500 |
| Seed | 664510293 |
8. Server characteristics
Table 3: Characteristics of Miau PvE
What the server publishes and what was recorded
| Address | 157.85.85.131:28021 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 14:46 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 595 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 364 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 46 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 164 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 80 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Miau PvE?
Miau PvE wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 20 hours have passed since this world was made.
How is wipe day run on Miau PvE?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. If not, it dropped below half by day 1.5.
About the server
Is Miau PvE up, and how well has it held up?
At the latest check, Miau PvE was online. About 5 days 1 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 7 October 2026.
How well does Miau PvE perform?
Average server fps over the last 48 hours was 237, with a low of 220. The world carried up to 10,073 entities, including buildings, deployables and all else. Up to 3,335 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does Miau PvE run from?
A region is not published by Miau PvE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 157.85.85.131:28021 is its address.
What version of Rust has been recorded on Miau PvE?
Rust network protocol 2635 and build 168909 on Linux is the version Miau PvE runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Miau PvE carry?
At counting time Miau PvE recorded 0 players across 20 slots. This release records a seven-day average of 0 players and a peak of 2.
How does Miau PvE compare with other servers in the rankings?
For seven-day player hours, Miau PvE is ranked #6,137, placing it in the top 28% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Miau PvE?
Included in these Rust Census lists is Miau PvE: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Miau PvE?
Read by the game's server browser, Miau PvE publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Miau PvE?
The procedural map on Miau PvE is generated by the game, measures 1,500 and carries seed 664510293. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Miau PvE configured, and what rules does it keep?
No gather rate is recorded for Miau PvE in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
Connecting
What is the way to join Miau PvE?
Enter client.connect 157.85.85.131:28021 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.