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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,508 players on 11,637 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

157.85.85.11:22760 checked 7m ago

Release date
Next release
In five minutes (04:50 UTC)
Source
Live server queries
Server address
157.85.85.11:22760
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,349

top 69%

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020005:0014:0023:0008:0017:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

3

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:02 UTC18d ago 3 – running 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

3000 · seed 123456

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed123456
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.85.11:22760
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 13:02 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average147 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average18 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average38 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does A Shockbyte Rust Server wipe, and how often?

With too few wipes of A Shockbyte Rust Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 18 days 15 hours ago.

On A Shockbyte Rust Server, what happens on wipe day?

Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 2 hours after it began.

About the server

How reliable is A Shockbyte Rust Server, and is it online now?

This release records A Shockbyte Rust Server as online. About 10 days 8 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 10 October 2026.

How well does A Shockbyte Rust Server perform?

The figures for the last 48 hours give an average of 147 server fps and a minimum of 117. The world carried up to 48,565 entities, including buildings, deployables and all else. The peak memory use recorded was 4,376 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.85.11:22760 it is addressed.

On which Rust version does A Shockbyte Rust Server operate?

The version in use on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does A Shockbyte Rust Server carry?

At counting time A Shockbyte Rust Server recorded 0 players across 10 slots. Averaged across seven days, the count is 0 players.

How does A Shockbyte Rust Server compare with other servers in the rankings?

The rank for A Shockbyte Rust Server is #15,349 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that A Shockbyte Rust Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte Rust Server?

Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on A Shockbyte Rust Server?

Size 3,000 and seed 123456: that is the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for A Shockbyte Rust Server?

No gather rate is given in the name of A Shockbyte Rust Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.85.11:22760 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.