Statistical profileOffline
Rustmania dev Server
157.250.203.174:25886 checked 28d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,508
top 70%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #16,508 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 54d ago.
2. Players
Figure 1: Players on Rustmania dev Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rustmania dev Server
3000 · seed 696261264
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 696261264 |
8. Server characteristics
Table 3: Characteristics of Rustmania dev Server
What the server publishes and what was recorded
| Address | 157.250.203.174:25886 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 6 max |
| Wipe schedule | – |
| Last wipe | 5 Sep 2026, 08:46 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 78 on average | 47 / 280 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 61 on average | 13 / 160 |
| Rustico 3 | groups of 5 · 9 on average | 7 / 100 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 0 / 200 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0 / 50 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Rustmania dev Server: what is it?
Too few wipes of Rustmania dev Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 54 days 15 hours.
About the server
What does the record show for the uptime and current status of Rustmania dev Server?
The latest count records Rustmania dev Server as offline, last seen 28 days 10 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for Rustmania dev Server?
No region is given by Rustmania dev Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 157.250.203.174:25886 is its address.
Which Rust version is Rustmania dev Server running?
Rust network protocol 2633 and build 165217 on Linux is the version Rustmania dev Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Rustmania dev Server carry?
The last count for Rustmania dev Server was 28 days 10 hours ago; it is offline at present.
How does Rustmania dev Server compare with other servers in the rankings?
The rank for Rustmania dev Server is #16,508 on seven-day player hours, in the top 70% of ranked servers.
Tag details
Where does Rustmania dev Server appear among the Rust Census lists and filters?
These Rust Census lists include Rustmania dev Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rustmania dev Server carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts6 (Group limit): No team may hold more than 6; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Rustmania dev Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Rustmania dev Server?
Rustmania dev Server runs a procedural map of size 3,000 with seed 696261264, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Rustmania dev Server, what rules and settings are in force?
No gather rate is recorded for Rustmania dev Server in its name. The group limit is 6 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Rustmania dev Server?
Enter client.connect 157.250.203.174:25886 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts6,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts6 | Group limit No team may hold more than 6. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.