Statistical profileOnline
Outback Modded 7x | AU/OCE
157.211.49.86:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,412
top 69%
Last wipe
16d ago
weekly schedule
Next wipe
4d 23h
Mon 2 Nov, 07:22 UTC
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,412 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 16d ago; the next wipe is expected Monday 2 November, 07:22 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on Outback Modded 7x | AU/OCE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Monday 2 November, 07:22 UTC, in 4d 23h. Its weekly schedule tag · low confidence
Usual gap
10.4 days
between real wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 4d 23h | Mon 2 Nov, 07:22 UTC | Own schedule |
| 8d 11h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 11d 23h | Mon 9 Nov, 07:22 UTC | Own schedule |
| 18d 23h | Mon 16 Nov, 07:22 UTC | Own schedule |
| 25d 23h | Mon 23 Nov, 07:22 UTC | Own schedule |
| 32d 23h | Mon 30 Nov, 07:22 UTC | Own schedule |
| 36d 11h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 39d 23h | Mon 7 Dec, 07:22 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:22 UTC16d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:28 UTC FW26d ago | 0 | – | 10.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Outback Modded 7x | AU/OCE
What the server publishes and what was recorded
| Address | 157.211.49.86:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 12 Oct 2026, 07:22 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE | OC · groups of 40+ · 5x · weekly · 3 on average | 2 / 100 |
| [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 79 on average | 6 / 75 |
| [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 61 on average | 107 / 125 |
| HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED | OC · groups of 8+ · 3x · weekly · 2 on average | 1 / 100 |
| 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY | OC · groups of 8+ · 3x · weekly · 2 on average | 0 / 100 |
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 147 on average | 23 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Outback Modded 7x | AU/OCE: what is it?
As its schedule cannot be confirmed from the few wipes of Outback Modded 7x | AU/OCE on record, the prediction follows its tag. On Monday 2 November at 07:22 UTC the next wipe is expected. 16 days have passed since this world was made. Its tags carry a weekly wipe schedule.
How is wipe day run on Outback Modded 7x | AU/OCE?
An average of 0 players attended at peak across recent wipes. 37 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE is online at the time of this release. By its own reported uptime, it restarted about 3 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 163 of them, or 97%. First recorded by Rust Census on 13 September 2026.
Does Outback Modded 7x | AU/OCE hold a steady frame rate and connection?
Average server fps over the last 48 hours was 135, with a low of 77. Buildings, deployables and everything else in the world took the entity count to 204,141. Memory use reached 5,984 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Outback Modded 7x | AU/OCE?
Pointing to Oceania is Outback Modded 7x | AU/OCE's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.211.49.86:28015 it is addressed.
On which Rust version does Outback Modded 7x | AU/OCE operate?
This release lists Outback Modded 7x | AU/OCE on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE stands at 0 players from 50 slots in this release. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Outback Modded 7x | AU/OCE placed?
The rank for Outback Modded 7x | AU/OCE is #15,412 on seven-day player hours, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Outback Modded 7x | AU/OCE?
The Rust Census lists that Outback Modded 7x | AU/OCE fits are: Oceania Rust servers and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What is meant by each tag shown on Outback Modded 7x | AU/OCE?
These are the tags Outback Modded 7x | AU/OCE publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE runs a procedural map of size 4,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Outback Modded 7x | AU/OCE, what rules and settings are in force?
A gather rate of 7x is recorded for Outback Modded 7x | AU/OCE in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Outback Modded 7x | AU/OCE?
Enter client.connect 157.211.49.86:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.