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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,711 players on 11,619 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Outback Modded 7x | AU/OCE

157.211.49.86:28015 checked 11m ago

7x weekly wipes moddedoxide
Release date
Next release
In five minutes (07:35 UTC)
Source
Live server queries
Server address
157.211.49.86:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,412

top 69%

Last wipe

16d ago

weekly schedule

Next wipe

4d 23h

Mon 2 Nov, 07:22 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,412 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 16d ago; the next wipe is expected Monday 2 November, 07:22 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on Outback Modded 7x | AU/OCE

Players now and over time, UTC

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040008:0017:0002:0012:0021:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Monday 2 November, 07:22 UTC, in 4d 23h. Its weekly schedule tag · low confidence

Usual gap

10.4 days

between real wipes

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
4d 23hMon 2 Nov, 07:22 UTCOwn schedule
8d 11hThu 5 Nov, 19:00 UTCForce wipe FW
11d 23hMon 9 Nov, 07:22 UTCOwn schedule
18d 23hMon 16 Nov, 07:22 UTCOwn schedule
25d 23hMon 23 Nov, 07:22 UTCOwn schedule
32d 23hMon 30 Nov, 07:22 UTCOwn schedule
36d 11hThu 3 Dec, 19:00 UTCForce wipe FW
39d 23hMon 7 Dec, 07:22 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:22 UTC16d ago 1 – running 0
Thu 1 Oct, 21:28 UTC FW26d ago 0 – 10.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Outback Modded 7x | AU/OCE

4500 · seed 1337

Map of Outback Modded 7x | AU/OCE

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1337
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Outback Modded 7x | AU/OCE

What the server publishes and what was recorded

Address157.211.49.86:28015
Region–
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe12 Oct 2026, 07:22 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 3 on average2 / 100
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 79 on average6 / 75
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 61 on average107 / 125
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · weekly · 2 on average1 / 100
23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 2 on average0 / 100
Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average23 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Outback Modded 7x | AU/OCE: what is it?

As its schedule cannot be confirmed from the few wipes of Outback Modded 7x | AU/OCE on record, the prediction follows its tag. On Monday 2 November at 07:22 UTC the next wipe is expected. 16 days have passed since this world was made. Its tags carry a weekly wipe schedule.

How is wipe day run on Outback Modded 7x | AU/OCE?

An average of 0 players attended at peak across recent wipes. 37 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of Outback Modded 7x | AU/OCE?

Outback Modded 7x | AU/OCE is online at the time of this release. By its own reported uptime, it restarted about 3 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 163 of them, or 97%. First recorded by Rust Census on 13 September 2026.

Does Outback Modded 7x | AU/OCE hold a steady frame rate and connection?

Average server fps over the last 48 hours was 135, with a low of 77. Buildings, deployables and everything else in the world took the entity count to 204,141. Memory use reached 5,984 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Outback Modded 7x | AU/OCE?

Pointing to Oceania is Outback Modded 7x | AU/OCE's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.211.49.86:28015 it is addressed.

On which Rust version does Outback Modded 7x | AU/OCE operate?

This release lists Outback Modded 7x | AU/OCE on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Outback Modded 7x | AU/OCE?

Outback Modded 7x | AU/OCE stands at 0 players from 50 slots in this release. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Outback Modded 7x | AU/OCE placed?

The rank for Outback Modded 7x | AU/OCE is #15,412 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Outback Modded 7x | AU/OCE?

The Rust Census lists that Outback Modded 7x | AU/OCE fits are: Oceania Rust servers and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What is meant by each tag shown on Outback Modded 7x | AU/OCE?

These are the tags Outback Modded 7x | AU/OCE publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Outback Modded 7x | AU/OCE?

Outback Modded 7x | AU/OCE runs a procedural map of size 4,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Outback Modded 7x | AU/OCE, what rules and settings are in force?

A gather rate of 7x is recorded for Outback Modded 7x | AU/OCE in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Outback Modded 7x | AU/OCE?

Enter client.connect 157.211.49.86:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.