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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,778 players on 11,636 servers
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Statistical profileOnline

Eddie Catflap's Soltorch Islands 4250 v012

OC 157.211.1.239:28145 checked 8m ago

biweekly wipes moddedoxide
Release date
Next release
In five minutes (02:30 UTC)
Source
Live server queries
Server address
157.211.1.239:28145
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 80

0% full

7-day average

0

peak 2

Rank

#5,004

top 23% · #116 in OC

Last wipe

5d ago

biweekly schedule

Next wipe

8d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 80 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,004 of all ranked servers, the top 23%, and #116 in OC, on player hours over the last seven days.
  • Its current map went up 5d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Eddie Catflap's Soltorch Islands 4250 v012

Players now and over time, UTC

AveragePeak
00.511.5203:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510003:0012:0021:0007:0016:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 56% in OC. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

Usual gap

4 days

between real wipes

On rhythm

20%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 16hThu 5 Nov, 19:00 UTCForce wipe FW
22d 19hThu 19 Nov, 22:06 UTCOwn schedule
36d 16hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctWed 21 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:06 UTC5d ago 2 – running 0
Wed 21 Oct, 04:55 UTC6d ago 2 – 1.7 days 0
Tue 20 Oct, 07:48 UTC7d ago 2 – 0.9 days 0
Fri 16 Oct, 07:51 UTC11d ago 2 – 4 days 0
Wed 7 Oct, 04:12 UTC20d ago 1 held half 9.2 days 1
Sun 27 Sep, 04:32 UTC30d ago 1 held half 10 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Eddie Catflap's Soltorch Islands 4250 v012

4250 · seed 1337

Map of Eddie Catflap's Soltorch Islands 4250 v012

Table 3: The world

As the server publishes it

MapCustom Map
Size4250
Seed1337

8. Server characteristics

Table 4: Characteristics of Eddie Catflap's Soltorch Islands 4250 v012

What the server publishes and what was recorded

Address157.211.1.239:28145
RegionOC
Max players80
Group limit8, the default
Wipe schedulebiweekly
Last wipe22 Oct 2026, 22:06 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

[AU/NZ] Eddie Catflap's Soltorch Islands, Tugboat Vendors, Outpost Barge by Sydney Rust, Credit to Soltorch Games for the heightmap used to make this map, click WEBSITE button below for server info.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 32 on average16 / 200
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 30 on average2 / 100
[NZ/AU] Whangaparusta - Wiped 16/10OC · groups of 8+ · biweekly · 3 on average4 / 126
Rusty Coights All Rusty AdventuresOC · groups of 8+ · biweekly · 3 on average0 / 100
[AU] Perth Rust Spot | PVP | Vanilla + QoL | FortnightlyOC · groups of 8+ · biweekly · 2 on average0 / 50
Alone & AfraidOC · no group limit · biweekly · 2 on average1 / 50

11. Quick answers

From the figures on this page.

Wipe schedule

When does Eddie Catflap's Soltorch Islands 4250 v012 wipe, and how often?

As its schedule cannot be confirmed from the few wipes of Eddie Catflap's Soltorch Islands 4250 v012 on record, the prediction follows its tag. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 5 days 4 hours. Its tags carry a wipe schedule of every two weeks.

On Eddie Catflap's Soltorch Islands 4250 v012, what happens on wipe day?

Recent wipes drew an average peak of 2 players. 12 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

What does the record show for the uptime and current status of Eddie Catflap's Soltorch Islands 4250 v012?

At the latest check, Eddie Catflap's Soltorch Islands 4250 v012 was online. About 44 hours ago is when it last restarted, according to the uptime it reports. 153 of 168 hours on across the last 7 full days gives an uptime of 91%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Eddie Catflap's Soltorch Islands 4250 v012 show?

Over the last 48 hours, server fps averaged 75; the lowest reading was 37. The world carried up to 104,471 entities, including buildings, deployables and all else. The peak memory use recorded was 4,902 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Eddie Catflap's Soltorch Islands 4250 v012 based?

With its OC tag, Eddie Catflap's Soltorch Islands 4250 v012 lists itself in Oceania. Rust Census does not look up where the machine stands; it shows where a server says it is. 157.211.1.239:28145 is its address.

What version of Rust has been recorded on Eddie Catflap's Soltorch Islands 4250 v012?

Rust network protocol 2635 and build 168909 on Windows is the version Eddie Catflap's Soltorch Islands 4250 v012 runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Eddie Catflap's Soltorch Islands 4250 v012?

The present count is 0 players on Eddie Catflap's Soltorch Islands 4250 v012, out of 80 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 10:00 UTC: 2 players.

What position does Eddie Catflap's Soltorch Islands 4250 v012 hold in the server rankings?

This release ranks Eddie Catflap's Soltorch Islands 4250 v012 at #5,004 for seven-day player hours, #116 in Oceania, inside the top 23% of ranked servers.

Lists and tags

Where does Eddie Catflap's Soltorch Islands 4250 v012 appear among the Rust Census lists and filters?

The Rust Census lists that Eddie Catflap's Soltorch Islands 4250 v012 fits are: Oceania Rust servers and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What is meant by each tag shown on Eddie Catflap's Soltorch Islands 4250 v012?

gmrust (Game mode): Survival play, in the standard Rust format; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; OC (Oceania): Oceania is the region under which the browser lists it are the tags Eddie Catflap's Soltorch Islands 4250 v012 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Eddie Catflap's Soltorch Islands 4250 v012?

The procedural map on Eddie Catflap's Soltorch Islands 4250 v012 is generated by the game, measures 4,250 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

On Eddie Catflap's Soltorch Islands 4250 v012, what rules and settings are in force?

No gather rate is recorded for Eddie Catflap's Soltorch Islands 4250 v012 in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Eddie Catflap's Soltorch Islands 4250 v012?

Enter client.connect 157.211.1.239:28145 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/twAFAAyspD.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp80,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp80Max players The server holds 80 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

OCOceania Oceania is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.