Statistical profileOffline
LinuxGSM
157.107.38.206:28015 checked 8d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
28d ago
no schedule published
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,348 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on LinuxGSM
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW28d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of LinuxGSM
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of LinuxGSM
What the server publishes and what was recorded
| Address | 157.107.38.206:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 186 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 239 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 671 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 37 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 743 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 604 / 725 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for LinuxGSM: what is it?
Once a month, and only with the force wipe, does LinuxGSM wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 28 days 4 hours have passed since this world was made.
On LinuxGSM, what happens on wipe day?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
How reliable is LinuxGSM, and is it online now?
LinuxGSM is offline at the time of this release; it was last seen 8 days ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
In which location is LinuxGSM based?
A region is not published by LinuxGSM. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.107.38.206:28015 it is addressed.
What version of Rust has been recorded on LinuxGSM?
Rust network protocol 2634 and build 167781 on Linux is the version LinuxGSM runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does LinuxGSM carry?
LinuxGSM is offline at present; its last recording was 8 days ago.
What position does LinuxGSM hold in the server rankings?
For seven-day player hours, LinuxGSM is ranked #15,348, placing it in the top 69% of all ranked servers.
Lists and tags
Where does LinuxGSM appear among the Rust Census lists and filters?
Included in these Rust Census lists is LinuxGSM: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on LinuxGSM?
These are the tags LinuxGSM publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for LinuxGSM?
A procedural map runs on LinuxGSM, generated by the game.
On LinuxGSM, what rules and settings are in force?
No gather rate is given in the name of LinuxGSM. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join LinuxGSM?
Enter client.connect 157.107.38.206:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.