Statistical profileOffline
2X- Dingo Rust - Weekly-Quads
NA 156.236.84.44:28060 checked 27d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,408
top 69% · #1629 in NA
Last wipe
34d ago
weekly schedule
Next wipe
19h
Thu 29 Oct, 18:12 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #16,408 of all ranked servers, the top 69%, and #1629 in NA, on player hours over the last seven days.
- Its current map went up 34d ago; the next wipe is expected Thursday 29 October, 18:12 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on 2X- Dingo Rust - Weekly-Quads
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 82% in NA, and #649 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 18:12 UTC, in 19h. Its weekly schedule tag · low confidence
Usual gap
7 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 19h | Thu 29 Oct, 18:12 UTC | Own schedule |
| 7d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 19h | Thu 12 Nov, 18:12 UTC | Own schedule |
| 21d 19h | Thu 19 Nov, 18:12 UTC | Own schedule |
| 28d 19h | Thu 26 Nov, 18:12 UTC | Own schedule |
| 35d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 19h | Thu 10 Dec, 18:12 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:12 UTC34d ago | 1 | – | running | 0 |
| Thu 17 Sep, 18:12 UTC41d ago | 3 | halved by day 5 | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 2X- Dingo Rust - Weekly-Quads
4050 · seed 922392180
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4050 |
| Seed | 922392180 |
8. Server characteristics
Table 4: Characteristics of 2X- Dingo Rust - Weekly-Quads
What the server publishes and what was recorded
| Address | 156.236.84.44:28060 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | weekly |
| Last wipe | 24 Sep 2026, 18:12 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Dingo Rust! Based in Dallas, Texas, our server is built for smooth, hassle-free gameplay. Whether you’re new or experienced, we’ve got something for everyone! What Makes Dingo Rust Awesome: 2x Gather Rates 50% Upkeep Tier 1 BP’s Unlocked: Jump straight into the action. Helpful Admins: We keep it fair and fun. Enhanced Features: QuickSmelt: Faster smelting for more action. Extended Workbench Range: Build with ease. Larger Stack Sizes: Manage your loot better. Minis on Roads: Easy transportation. Recyclers in Safe Zones: Extra convenience. VIP Perks: AutoDoors: Automatic door operation. SkinBox: Customize your gear with skins. Remove Tool: Fix mistakes within 30 minutes. Blueprint Sharing: Coordinate with your team. Personal Recycler : Spawn a recycler in base. Car Radio: Enjoy music while you ride. Join Dingo Rust today and experience Rust without the grind. More fun, less stress!
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED | NA · quad · 2x · weekly · 148 on average | 82 / 200 |
| [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP | NA · quad · 2x · weekly · 37 on average | 3 / 75 |
| US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · weekly · 2 on average | 1 / 200 |
| Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | NA · quad · 2x · monthly · 243 on average | 254 / 250 |
| WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | NA · trio · 2x · weekly · 189 on average | 58 / 200 |
| US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · monthly · 143 on average | 174 / 200 |
11. Quick answers
From the figures on this page.
Wipe records
When does 2X- Dingo Rust - Weekly-Quads wipe, and how often?
The prediction for 2X- Dingo Rust - Weekly-Quads follows its tag, since too few of its wipes are on record to confirm the schedule. Thursday 29 October at 18:12 UTC is the date of its next wipe. This world was generated 34 days 4 hours ago. Its tags carry a weekly wipe schedule.
How is wipe day run on 2X- Dingo Rust - Weekly-Quads?
An average of 2 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 5.
Server record
What does the record show for the uptime and current status of 2X- Dingo Rust - Weekly-Quads?
Last seen 27 days 8 hours ago, 2X- Dingo Rust - Weekly-Quads is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.
In which location is 2X- Dingo Rust - Weekly-Quads based?
Its NA tag is how 2X- Dingo Rust - Weekly-Quads lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 156.236.84.44:28060 is its address.
Which Rust version is 2X- Dingo Rust - Weekly-Quads running?
Rust network protocol 2633 and build 165217 on Linux is the version 2X- Dingo Rust - Weekly-Quads runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does 2X- Dingo Rust - Weekly-Quads carry?
At this release 2X- Dingo Rust - Weekly-Quads is offline, having last been seen 27 days 8 hours ago.
How does 2X- Dingo Rust - Weekly-Quads compare with other servers in the rankings?
On player hours over the last seven days 2X- Dingo Rust - Weekly-Quads stands at #16,408, #1,629 in North America, in the top 69% of ranked servers. The server stands at #649 among quad servers.
Lists and tags
Which Rust Census filters and lists cover 2X- Dingo Rust - Weekly-Quads?
Included in these Rust Census lists is 2X- Dingo Rust - Weekly-Quads: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.
What is meant by each tag shown on 2X- Dingo Rust - Weekly-Quads?
Read by the game's server browser, 2X- Dingo Rust - Weekly-Quads publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts4 (Group limit): The limit is 4 players per team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): The server browser files this server under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for 2X- Dingo Rust - Weekly-Quads?
2X- Dingo Rust - Weekly-Quads runs a procedural map of size 4,050 with seed 922392180, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On 2X- Dingo Rust - Weekly-Quads, what rules and settings are in force?
The name of 2X- Dingo Rust - Weekly-Quads records a gather rate of 2x. A limit of 4 players applies to groups (quad). survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join 2X- Dingo Rust - Weekly-Quads?
Enter client.connect 156.236.84.44:28060 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,^w,^v,NA,gmvanilla,cs165217,ts4,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp100 | Max players Slots: 100. |
ts4 | Group limit The limit is 4 players per team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
