Statistical profileOffline
Rusthub.net | SD Preview Server [Staging]
156.236.84.207:28115 checked 29d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,200
top 64%
Last wipe
29d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,200 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 29d ago.
2. Players
Figure 1: Players on Rusthub.net | SD Preview Server [Staging]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.7 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 09:17 UTC29d ago | 1 | – | running | 0 |
| Tue 29 Sep, 20:25 UTC30d ago | 2 | – | 0.5 days | 0 |
| Mon 28 Sep, 22:21 UTC30d ago | 2 | – | 0.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rusthub.net | SD Preview Server [Staging]
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rusthub.net | SD Preview Server [Staging]
What the server publishes and what was recorded
| Address | 156.236.84.207:28115 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 09:17 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 117 on average | 155 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 122 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 22 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 1 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 25 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 27 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Rusthub.net | SD Preview Server [Staging] wipe, and how often?
No next wipe can be predicted for Rusthub.net | SD Preview Server [Staging], which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 29 days 11 hours.
What should you expect on wipe day at Rusthub.net | SD Preview Server [Staging]?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began.
Server record
Is Rusthub.net | SD Preview Server [Staging] up, and how well has it held up?
Rusthub.net | SD Preview Server [Staging] is offline at the time of this release; it was last seen 29 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 28 September 2026.
Which location does Rusthub.net | SD Preview Server [Staging] run from?
A region is not published by Rusthub.net | SD Preview Server [Staging]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 156.236.84.207:28115 is its address.
On which Rust version does Rusthub.net | SD Preview Server [Staging] operate?
The version in use on Rusthub.net | SD Preview Server [Staging] is Rust network protocol 2634 and build 166289 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Rusthub.net | SD Preview Server [Staging]?
The last count for Rusthub.net | SD Preview Server [Staging] was 29 days 8 hours ago; it is offline at present.
In the rankings of Rust servers, where is Rusthub.net | SD Preview Server [Staging] placed?
For seven-day player hours, Rusthub.net | SD Preview Server [Staging] is ranked #15,200, placing it in the top 64% of all ranked servers.
Tag details
Where does Rusthub.net | SD Preview Server [Staging] appear among the Rust Census lists and filters?
These Rust Census lists include Rusthub.net | SD Preview Server [Staging]: Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. Under these filters it comes up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Rusthub.net | SD Preview Server [Staging] carry?
These are the tags Rusthub.net | SD Preview Server [Staging] publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166289 (Build): The server runs game build 166289; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
On Rusthub.net | SD Preview Server [Staging], what rules and settings are in force?
No gather rate is recorded for Rusthub.net | SD Preview Server [Staging] in its name. 8 players is the group limit, the game's default. build & creative is the game mode recorded, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Rusthub.net | SD Preview Server [Staging]?
You can open the console in Rust with F1 and enter client.connect 156.236.84.207:28115; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,^z,^y,^c,gmvanilla,cs166289,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166289 | Build The server runs game build 166289. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^c | Creative No gathering is needed; this is sandbox building, and you build what you like. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.