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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,657 players on 11,832 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Red - EU

155.4.68.78:15779 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (22:20 UTC)
Source
Live server queries
Server address
155.4.68.78:15779
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,404

top 69%

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,404 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on Rust Red - EU

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040023:0008:0017:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:47 UTC22d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Red - EU

3000 · seed 21835

Map of Rust Red - EU

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed21835
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust Red - EU

What the server publishes and what was recorded

Address155.4.68.78:15779
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 09:47 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average105 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average30 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average91 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average29 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average12 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Rust Red - EU?

Too few wipes of Rust Red - EU are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 22 days 12 hours.

How is wipe day run on Rust Red - EU?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 6 hours after it began.

Server record

How reliable is Rust Red - EU, and is it online now?

This release records Rust Red - EU as online. About 4 days 12 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 13 September 2026.

Does Rust Red - EU hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 224 server fps and a minimum of 164. Buildings, deployables and everything else in the world took the entity count to 47,552. Memory use reached 4,252 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is Rust Red - EU based?

Its name points to Europe, though Rust Red - EU publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 155.4.68.78:15779 it is addressed.

Which Rust version is Rust Red - EU running?

This release lists Rust Red - EU on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Rust Red - EU carry?

Rust Red - EU stands at 0 players from 40 slots in this release. Averaged across seven days, the count is 0 players.

How does Rust Red - EU compare with other servers in the rankings?

The rank for Rust Red - EU is #15,404 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Rust Red - EU?

These Rust Census lists include Rust Red - EU: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust Red - EU carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Rust Red - EU publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Rust Red - EU?

Size 3,000 and seed 21835: that is the procedural map on Rust Red - EU, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Rust Red - EU configured, and what rules does it keep?

No gather rate is given in the name of Rust Red - EU. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Rust Red - EU?

You can open the console in Rust with F1 and enter client.connect 155.4.68.78:15779; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players 40 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.