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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,778 players on 11,681 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

NA 154.9.164.185:28015 checked 13d ago

weekly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (20:45 UTC)
Source
Live server queries
Server address
154.9.164.185:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,225

top 70% · #1545 in NA

Last wipe

26d ago

weekly schedule

Next wipe

1d 7h

Thu 29 Oct, 18:58 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,225 of all ranked servers, the top 70%, and #1545 in NA, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 29 October, 18:58 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct13 Oct17 Oct21 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 18:58 UTC, in 1d 7h. Its weekly schedule tag · low confidence

Usual gap

0.9 days

between real wipes

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 7hThu 29 Oct, 18:58 UTCOwn schedule
8d 7hThu 5 Nov, 19:00 UTCForce wipe FW
15d 7hThu 12 Nov, 18:58 UTCOwn schedule
22d 7hThu 19 Nov, 18:58 UTCOwn schedule
29d 7hThu 26 Nov, 18:58 UTCOwn schedule
36d 7hThu 3 Dec, 19:00 UTCForce wipe FW
43d 7hThu 10 Dec, 18:58 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:58 UTC FW26d ago 2 – running 0
Wed 30 Sep, 22:22 UTC27d ago 2 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

4500 · seed 79

Map of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed79
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

What the server publishes and what was recorded

Address154.9.164.185:28015
RegionNA
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe1 Oct 2026, 18:58 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 2 on average0 / 75
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average1 / 50
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average68 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 100 on average28 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average29 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average20 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The prediction for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 29 October at 18:58 UTC the next wipe is expected. The present world dates from 26 days 16 hours. A weekly wipe schedule is published in its tags.

On Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, what happens on wipe day?

An average of 2 players attended at peak across recent wipes. 15 hours after the latest wipe, the crowd peaked.

Server details

Is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly up, and how well has it held up?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is offline at the time of this release; it was last seen 13 days 14 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 30 September 2026.

What location has been recorded for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Its NA tag is how Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 154.9.164.185:28015 it is addressed.

What version of Rust has been recorded on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

This release lists Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly on Rust network protocol 2634 and build 167398, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The last count for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly was 13 days 14 hours ago; it is offline at present.

In the rankings of Rust servers, where is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly placed?

On player hours over the last seven days Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly stands at #15,225, #1,545 in North America, in the top 70% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The Rust Census lists that Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly fits are: Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What is meant by each tag shown on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The server browser files this server under North America are the tags Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs a procedural map of size 4,500 with seed 79, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

No gather rate is given in the name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Enter client.connect 154.9.164.185:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^p,^w,^v,NA,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build Game build: 167398.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly This server wipes once a week.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.