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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,412 players on 11,748 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Build-Server

154.36.158.197:28015 checked 2d ago

pve
Release date
Next release
In five minutes (00:45 UTC)
Source
Live server queries
Server address
154.36.158.197:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,432

top 69%

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,432 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Build-Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Build-Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Build-Server

What the server publishes and what was recorded

Address154.36.158.197:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 07:10 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
VajasKifligroups of 8+ · monthly · 1 on average0 / 30
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average8 / 200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average2 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average5 / 30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average2 / 200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Build-Server?

With too few wipes of Build-Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 3 days 6 hours.

About the server

How reliable is Build-Server, and is it online now?

Last seen 2 days 12 hours ago, Build-Server is offline in this release. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. The first sighting of it by Rust Census was on 26 October 2026.

Which location does Build-Server run from?

No region is given by Build-Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 154.36.158.197:28015 it is addressed.

Which Rust version is Build-Server running?

The version in use on Build-Server is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Build-Server?

At this release Build-Server is offline, having last been seen 2 days 12 hours ago. Averaged across seven days, the count is 0 players.

What position does Build-Server hold in the server rankings?

For seven-day player hours, Build-Server is ranked #15,432, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Build-Server?

Included in these Rust Census lists is Build-Server: Rust build servers: listed, Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

The tags on Build-Server: what do they indicate?

These are the tags Build-Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Build-Server?

The game generates the procedural map on Build-Server.

How is Build-Server configured, and what rules does it keep?

No gather rate is recorded for Build-Server in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Build-Server?

Enter client.connect 154.36.158.197:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players 20 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.