Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

OTCHO

154.243.36.50:28015 checked 6d ago

quad softcore
Release date
Next release
In five minutes (15:25 UTC)
Source
Live server queries
Server address
154.243.36.50:28015
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,426

top 69%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,426 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on OTCHO

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of OTCHO

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of OTCHO

What the server publishes and what was recorded

Address154.243.36.50:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen21 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EA] Softcore 1quad · monthly · 67 on average55 / 350
[US] Facepunch Softcore 2NA · quad · monthly · 60 on average48 / 300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average20 / 150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average1 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average11 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average11 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for OTCHO: what is it?

The rhythm of OTCHO's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 7 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of OTCHO?

OTCHO is offline at the time of this release; it was last seen 6 days 3 hours ago. A total of 16 of 144 hours were up over 6 full days, which is 11% of the time. First recorded by Rust Census on 21 October 2026.

Which location does OTCHO run from?

A region is not published by OTCHO. Rust Census does not look up where the machine stands; it shows where a server says it is. 154.243.36.50:28015 is its address.

On which Rust version does OTCHO operate?

Rust network protocol 2634 and build 167781 on Linux is the version OTCHO runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does OTCHO carry?

OTCHO is offline at present; its last recording was 6 days 3 hours ago. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is OTCHO placed?

The rank for OTCHO is #15,426 on seven-day player hours, in the top 69% of ranked servers. The server stands at #630 among quad servers.

Tags, lists

Which Rust Census filters and lists cover OTCHO?

Included in these Rust Census lists is OTCHO: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

What is meant by each tag shown on OTCHO?

These are the tags OTCHO publishes for the game's server browser to read: gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): No team may hold more than 4; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for OTCHO?

The game generates the procedural map on OTCHO.

How is OTCHO configured, and what rules does it keep?

The name of OTCHO carries no gather rate. 4 players is the cap for a group (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join OTCHO?

Enter client.connect 154.243.36.50:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcoreGame mode This is softcore, which runs on an easier ruleset.
mp50Max players The server holds 50 slots.
ts4Group limit No team may hold more than 4.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.