Statistical profileOffline
sdtownse Test Server
153.67.39.44:28015 checked 7d ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
- It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on sdtownse Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of sdtownse Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of sdtownse Test Server
What the server publishes and what was recorded
| Address | 153.67.39.44:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 23:11 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 109 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 124 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 455 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 26 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 534 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 439 / 525 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on sdtownse Test Server?
With too few wipes of sdtownse Test Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 11 days have passed since this world was made.
Server record
Is sdtownse Test Server up, and how well has it held up?
The latest count records sdtownse Test Server as offline, last seen 7 days 16 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 19 October 2026.
Which location does sdtownse Test Server run from?
No region is published by sdtownse Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 153.67.39.44:28015 it is addressed.
On which Rust version does sdtownse Test Server operate?
Rust network protocol 2634 and build 167781 on Windows is the version sdtownse Test Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for sdtownse Test Server?
The last count for sdtownse Test Server was 7 days 16 hours ago; it is offline at present. This release gives a seven-day average of 0 players.
How does sdtownse Test Server compare with other servers in the rankings?
For seven-day player hours, sdtownse Test Server is ranked #15,339, placing it in the top 69% of all ranked servers.
Lists and tags
Where does sdtownse Test Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is sdtownse Test Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on sdtownse Test Server?
Read by the game's server browser, sdtownse Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for sdtownse Test Server?
sdtownse Test Server runs a procedural map, which the game generates.
On sdtownse Test Server, what rules and settings are in force?
No gather rate is recorded for sdtownse Test Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to sdtownse Test Server?
You can open the console in Rust with F1 and enter client.connect 153.67.39.44:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.