Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,156 players on 11,640 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RMM-test-live2

153.66.205.68:28115 checked 19d ago

Release date
Next release
In five minutes (03:40 UTC)
Source
Live server queries
Server address
153.66.205.68:28115
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#15,824

top 72%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #15,824 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on RMM-test-live2

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RMM-test-live2

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RMM-test-live2

What the server publishes and what was recorded

Address153.66.205.68:28115
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 03:34 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average295 / 300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average256 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average22 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average38 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average123 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does RMM-test-live2 wipe, and how often?

With too few wipes of RMM-test-live2 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 19 days 4 hours have passed since this world was made.

Server details

How reliable is RMM-test-live2, and is it online now?

RMM-test-live2 is offline at the time of this release; it was last seen 19 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 10 October 2026.

Which location does RMM-test-live2 run from?

No region is published by RMM-test-live2. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 153.66.205.68:28115 it is addressed.

What version of Rust has been recorded on RMM-test-live2?

The version in use on RMM-test-live2 is Rust network protocol 2634 and build 167398 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on RMM-test-live2?

RMM-test-live2 is offline at present; its last recording was 19 days 4 hours ago.

In the rankings of Rust servers, where is RMM-test-live2 placed?

For seven-day player hours, RMM-test-live2 is ranked #15,824, placing it in the top 72% of all ranked servers.

Tags, lists

Where does RMM-test-live2 appear among the Rust Census lists and filters?

The Rust Census lists that RMM-test-live2 fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on RMM-test-live2?

Read by the game's server browser, RMM-test-live2 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What settings and rules have been listed for RMM-test-live2?

The name of RMM-test-live2 carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join RMM-test-live2?

Enter client.connect 153.66.205.68:28115 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players 500 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build Game build: 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.