Statistical profileOffline
testing
NA 153.66.141.222:28015 checked 10d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,256
top 69% · #1560 in NA
Last wipe
18d ago
weekly schedule
Next wipe
2d 2h
Sat 31 Oct, 15:49 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,256 of all ranked servers, the top 69%, and #1560 in NA, on player hours over the last seven days.
- Its current map went up 18d ago; the next wipe is expected Saturday 31 October, 15:49 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on testing
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 84% in NA, and #378 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 2d 2h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of testing
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of testing
What the server publishes and what was recorded
| Address | 153.66.141.222:28015 |
|---|---|
| Region | NA |
| Max players | 20 |
| Group limit | duo |
| Wipe schedule | weekly |
| Last wipe | 10 Oct 2026, 15:49 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustForNoobs.com | Solo/Duo | Weekly | US | NA · duo · weekly · 102 on average | 4 / 100 |
| RustForNoobs.com | Mondays | Solo/Duo | US | NA · duo · weekly · 69 on average | 48 / 100 |
| US RustLife.net | Solo/Duo | Fridays | Noob Friendly | NA · duo · weekly · 3 on average | 1 / 100 |
| WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED | NA · duo · weekly · 3 on average | 0 / 100 |
| US RustLife.net | Solo/Duo | Mondays | Noob Friendly | NA · duo · weekly · 2 on average | 0 / 100 |
| WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED | NA · duo · 2x · weekly · 143 on average | 107 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for testing: what is it?
From weekly: 7 days after its last wipe, the next wipe of testing is estimated. Saturday 31 October at 15:49 UTC is the date of its next wipe. The present world dates from 18 days 21 hours. Its tags carry a weekly wipe schedule.
Server record
What does the record show for the uptime and current status of testing?
testing is offline at the time of this release; it was last seen 10 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 18 October 2026.
Which location does testing run from?
With its NA tag, testing lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 153.66.141.222:28015 it is addressed.
What version of Rust has been recorded on testing?
This release lists testing on Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does testing carry?
testing is offline at present; its last recording was 10 days 16 hours ago.
What position does testing hold in the server rankings?
This release ranks testing at #15,256 for seven-day player hours, #1,560 in North America, inside the top 69% of ranked servers. Within duo servers this release ranks it #378.
Lists and tags
On Rust Census, which lists and filters carry testing?
These Rust Census lists include testing: Duo Rust servers, group limit 2, Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
Which meanings do the tags on testing carry?
gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots are available; ts2 (Group limit): The limit is 2 players per team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^w (Weekly): The wipe cycle is weekly; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): The server browser files this server under North America are the tags testing publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What settings and rules have been listed for testing?
No gather rate is recorded for testing in its name. 2 players is the cap for a group (duo). survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join testing?
Enter client.connect 153.66.141.222:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp20 | Max players 20 slots are available. |
ts2 | Group limit The limit is 2 players per team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Game build: 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.