Statistical profileOffline
Rust34FF
153.66.135.121:28015 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,226
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
- It ranks #15,226 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Rust34FF
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust34FF
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust34FF
What the server publishes and what was recorded
| Address | 153.66.135.121:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 04:15 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 440 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 447 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 976 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 63 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 992 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
When does Rust34FF wipe, and how often?
With too few wipes of Rust34FF on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 27 days 11 hours.
About the server
Is Rust34FF up, and how well has it held up?
Last seen 12 days 11 hours ago, Rust34FF is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 16 October 2026.
What location has been recorded for Rust34FF?
No region is given by Rust34FF. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 153.66.135.121:28015 is its address.
What version of Rust has been recorded on Rust34FF?
Rust network protocol 2634 and build 167781 on Linux is the version Rust34FF runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Rust34FF?
The last count for Rust34FF was 12 days 11 hours ago; it is offline at present.
What position does Rust34FF hold in the server rankings?
The rank for Rust34FF is #15,226 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Rust34FF?
Included in these Rust Census lists is Rust34FF: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Rust34FF: what do they indicate?
gmvanilla (Game mode): This is vanilla survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Rust34FF publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Rust34FF?
Rust34FF runs a procedural map, which the game generates.
How is Rust34FF configured, and what rules does it keep?
No gather rate is given in the name of Rust34FF. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
How can you connect to Rust34FF?
Enter client.connect 153.66.135.121:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp8 | Max players The server holds 8 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.