Statistical profileOffline
private test server
153.66.103.10:28015 checked 5d ago
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1. Main points
Players now
1/ 4
25% full
7-day average
1
peak 1
Rank
#11,886
top 53%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #11,886 of all ranked servers, the top 53%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on private test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of private test server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of private test server
What the server publishes and what was recorded
| Address | 153.66.103.10:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 01:24 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 147 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 18 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 38 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on private test server?
Too few wipes of private test server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 3 hours have passed since this world was made.
Server details
How reliable is private test server, and is it online now?
The latest count records private test server as offline, last seen 5 days ago. A total of 0 of 96 hours were up over 4 full days, which is 0% of the time. It was first seen by Rust Census on 24 October 2026.
Which location does private test server run from?
No region is published by private test server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 153.66.103.10:28015 it is addressed.
What version of Rust has been recorded on private test server?
The version in use on private test server is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for private test server?
The last count for private test server was 5 days ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.
In the rankings of Rust servers, where is private test server placed?
The rank for private test server is #11,886 on seven-day player hours, in the top 53% of ranked servers.
Tag details
On Rust Census, which lists and filters carry private test server?
The Rust Census lists that private test server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on private test server: what do they indicate?
Read by the game's server browser, private test server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for private test server?
private test server runs a procedural map, which the game generates.
How is private test server configured, and what rules does it keep?
No gather rate is given in the name of private test server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join private test server?
Enter client.connect 153.66.103.10:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players The server holds 4 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.