Statistical profileOffline
Chill-Sava
153.189.252.175:28015 checked 36d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,478
top 68%
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,478 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 41d ago.
2. Players
Figure 1: Players on Chill-Sava
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Chill-Sava
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Chill-Sava
What the server publishes and what was recorded
| Address | 153.189.252.175:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Sep 2026, 14:06 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 360 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 24 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 42 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 163 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 66 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 65 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Chill-Sava wipe, and how often?
Too few wipes of Chill-Sava are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 41 days 10 hours.
Server details
Is Chill-Sava up, and how well has it held up?
Last seen 36 days 16 hours ago, Chill-Sava is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 16 September 2026.
In which location is Chill-Sava based?
No region is given by Chill-Sava. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 153.189.252.175:28015 it is addressed.
What version of Rust has been recorded on Chill-Sava?
This release lists Chill-Sava on Rust network protocol 2633 and build 163794, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Chill-Sava?
The last count for Chill-Sava was 36 days 16 hours ago; it is offline at present.
What position does Chill-Sava hold in the server rankings?
The rank for Chill-Sava is #15,478 on seven-day player hours, in the top 68% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Chill-Sava?
Included in these Rust Census lists is Chill-Sava: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Chill-Sava: what do they indicate?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags Chill-Sava publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Chill-Sava?
A procedural map runs on Chill-Sava, generated by the game.
On Chill-Sava, what rules and settings are in force?
The name of Chill-Sava carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
How can you connect to Chill-Sava?
Enter client.connect 153.189.252.175:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build Game build: 163794. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.