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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,406 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test

153.170.109.3:28020 checked 18h ago

Release date
Next release
In five minutes (13:55 UTC)
Source
Live server queries
Server address
153.170.109.3:28020
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

1

peak 1

Rank

#9,641

top 43%

Last wipe

32d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #9,641 of all ranked servers, the top 43%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on Test

Players now and over time, UTC

AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.1 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 14 OctTue 13 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:41 UTC14d ago – – running 1
Tue 13 Oct, 08:29 UTC15d ago 0 – 1.1 days 0
Thu 1 Oct, 18:03 UTC FW27d ago 1 halved by day 5 11.6 days 1
Wed 30 Sep, 14:34 UTC28d ago 1 – 1.1 days 1
Sun 27 Sep, 07:41 UTC32d ago 1 held half 3.3 days 1
Thu 24 Sep, 12:12 UTC34d ago 1 – 2.8 days 1
Wed 23 Sep, 03:50 UTC36d ago 1 – 1.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCraggyIsland
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test

What the server publishes and what was recorded

Address153.170.109.3:28020
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 07:41 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average271 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average223 / 225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average22 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average25 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average92 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does Test wipe, and how often?

Wipes on Test fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 32 days ago.

What should you expect on wipe day at Test?

An average of 1 players attended at peak across recent wipes. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 5.

Server record

How reliable is Test, and is it online now?

Test is offline at the time of this release; it was last seen 18 hours ago. A total of 6 of 168 hours were up over 7 full days, which is 4% of the time. The first sighting of it by Rust Census was on 18 September 2026.

What location has been recorded for Test?

A region is not published by Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 153.170.109.3:28020 it is addressed.

On which Rust version does Test operate?

Rust network protocol 2635 and build 169498 on Windows is the version Test runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Test carry?

At this release Test is offline, having last been seen 18 hours ago. Averaged over seven days: 1 players, with a peak of 1. Over the past 48 hours the highest average fell at 12:00 UTC: 1 players.

How does Test compare with other servers in the rankings?

The rank for Test is #9,641 on seven-day player hours, in the top 43% of ranked servers.

Lists and tags

Where does Test appear among the Rust Census lists and filters?

These Rust Census lists include Test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Test: what do they indicate?

These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs169498 (Build): The server runs game build 169498; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

On Test, what rules and settings are in force?

No gather rate is recorded for Test in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Test?

Enter client.connect 153.170.109.3:28020 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,gmrust,cs169498,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players 0 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs169498Build The server runs game build 169498.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.