Statistical profileOnline
Toyohara
152.89.199.58:35300 checked 5m ago
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1. Main points
Players now
3/ 200
2% full
7-day average
1
peak 5
Rank
#3,092
top 14%
Last wipe
26d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 3 players on it, 2% of its 200 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #3,092 of all ranked servers, the top 14%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Toyohara
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Wipe-day peak
6
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:33 UTC26d ago | 6 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Toyohara
4900 · seed 365238753
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4900 |
| Seed | 365238753 |
8. Server characteristics
Table 4: Characteristics of Toyohara
What the server publishes and what was recorded
| Address | 152.89.199.58:35300 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 10 max |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 20:33 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Дальневосточный сервер Классические настройки 50 % содержание шкафа, лимит турелей поднят до 100 > Защита от DDoS атак > Сервер для новичков > Дружелюбная администрация > Вайп 02.10.26 > Следующий вайп будет 06.11.26 > Отныне сервер месячник > Всем приятной игры!
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 357 / 525 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 256 / 350 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 175 on average | 129 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 159 on average | 192 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 135 on average | 125 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 126 / 225 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Toyohara?
The force wipe is the only wipe Toyohara takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 26 days ago. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at Toyohara?
An average of 6 players attended at peak across recent wipes. 15 hours after the latest wipe, the crowd peaked.
Server record
Is Toyohara up, and how well has it held up?
Toyohara is online at the time of this release. About 21 hours ago is when it last restarted, according to the uptime it reports. A total of 158 of 168 hours were up over 7 full days, which is 94% of the time. First recorded by Rust Census on 13 September 2026.
How well does Toyohara perform?
The figures for the last 48 hours give an average of 85 server fps and a minimum of 65. The world carried up to 151,104 entities, including buildings, deployables and all else. Up to 3,545 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Toyohara?
No region is given by Toyohara. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 152.89.199.58:35300 is its address.
What version of Rust has been recorded on Toyohara?
This release lists Toyohara on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Toyohara carry?
Toyohara stands at 3 players from 200 slots in this release. This release records a seven-day average of 1 players and a peak of 5. Over the past 48 hours the highest average fell at 16:00 UTC: 4 players.
In the rankings of Rust servers, where is Toyohara placed?
The rank for Toyohara is #3,092 on seven-day player hours, in the top 14% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Toyohara?
Included in these Rust Census lists is Toyohara: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Toyohara: what do they indicate?
gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags Toyohara publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Toyohara?
Toyohara runs a procedural map of size 4,900 with seed 365238753, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Toyohara?
The name of Toyohara carries no gather rate. No group exceeds 10 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Oxide plugins are recorded on it. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Toyohara?
You can open the console in Rust with F1 and enter client.connect 152.89.199.58:35300; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/uFrXzFjfb is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts10,^o
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp200 | Max players The server holds 200 slots. |
ts10 | Group limit Team size is capped at 10. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.