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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,961 players on 11,800 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|

152.89.199.20:35500 checked 10m ago

1.5x moddedoxide
Release date
Next release
In five minutes (21:35 UTC)
Source
Live server queries
Server address
152.89.199.20:35500
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak 1

Rank

#10,976

top 49%

Last wipe

15d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,976 of all ranked servers, the top 49%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|

Players now and over time, UTC

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020022:0007:0016:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

6.9 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 13 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 07:45 UTC15d ago 1 – running 0
Fri 2 Oct, 03:32 UTC26d ago 4 halved by day 6 11.2 days 0
Fri 25 Sep, 15:37 UTC33d ago 4 halved by day 3 6.5 days 0
Fri 18 Sep, 16:54 UTC40d ago 3 halved by day 5 6.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|

4500 · seed 1403708994

Map of BTF #1 x1.5 Х2  |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1403708994
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|

What the server publishes and what was recorded

Address152.89.199.20:35500
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 07:45 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Добро пожаловать х1.5 х2n > Быстрые печки Хороший пинг Кейсы > киты >Быстрый крафт > топ лут > Телепорт > Активная администрация > Приятной игры > и другие...

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Willjum's 1.5x Solo/Duo/Trio | Thursday wipesEU · groups of 8+ · 1.5x · weekly · 14 on average2 / 175
RUST RAID REVENGE |X1.5/X3|СУДНЫЙ ЧАС|SKINS|23.10EU · groups of 100+ · 1.5x · weekly · 4 on average2 / 100
Alkad #1 (x1.5|Kits)EU · groups of 16+ · 1.5x · biweekly · 2 on average0 / 150
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 787 on average641 / 700
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 588 on average423 / 475
Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 387 on average459 / 550

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|: what is it?

BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 15 days 13 hours.

How is wipe day run on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

The average busiest point of its recent wipes drew 3 players. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 5 in those cases where it did not hold.

Server record

What does the record show for the uptime and current status of BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| is online at the time of this release. About 5 days 6 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.

Does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 85 server fps and a minimum of 67. Buildings, deployables and everything else in the world took the entity count to 120,565. Memory use reached 4,781 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

No region tag is published by BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|, but its name points to Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 152.89.199.20:35500 it is addressed.

Which Rust version is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| running?

This release lists BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

At counting time BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| recorded 0 players across 200 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 11:00 UTC, the busiest hour of the last 48.

How does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| compare with other servers in the rankings?

For seven-day player hours, BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| is ranked #10,976, placing it in the top 49% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

The Rust Census lists that BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| fits are: 1.5x Rust servers, EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1.5x.

The tags on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|: what do they indicate?

Read by the game's server browser, BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

Size 4,500 and seed 1403708994: that is the procedural map on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

A gather rate of 1.5x is recorded for BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

Enter client.connect 152.89.199.20:35500 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp200Max players Slots: 200.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.