Statistical profileOffline
selftest
152.70.30.5:28116 checked 33d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,527
top 71%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #16,527 of all ranked servers, the top 71%, on player hours over the last seven days.
2. Players
Figure 1: Players on selftest
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of selftest
Table 2: The world
As the server publishes it
| Map | rust_island_2013 |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of selftest
What the server publishes and what was recorded
| Address | 152.70.30.5:28116 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | – |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 312 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 196 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 23 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 51 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 63 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for selftest: what is it?
The rhythm of selftest's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes.
Server details
How reliable is selftest, and is it online now?
Last seen 33 days ago, selftest is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 25 September 2026.
Which location does selftest run from?
A region is not published by selftest. Rust Census does not look up where the machine stands; it shows where a server says it is. 152.70.30.5:28116 is its address.
What version of Rust has been recorded on selftest?
This release lists selftest on Rust network protocol 1069, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does selftest carry?
The last count for selftest was 33 days ago; it is offline at present.
In the rankings of Rust servers, where is selftest placed?
For seven-day player hours, selftest is ranked #16,527, placing it in the top 71% of all ranked servers.
Tags, lists
Where does selftest appear among the Rust Census lists and filters?
Included in these Rust Census lists is selftest: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
What is meant by each tag shown on selftest?
mp2 (Max players): 2 slots are available; v1069 (Protocol): To connect, your game version must match protocol 1069; rust (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags selftest publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
How is selftest configured, and what rules does it keep?
No gather rate is recorded for selftest in its name. Group limits are not published here. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join selftest?
Enter client.connect 152.70.30.5:28116 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asrust,mp2,v1069
Game
mp2 | Max players 2 slots are available. |
|---|---|
v1069 | Protocol To connect, your game version must match protocol 1069. |
Other
rust | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.