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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,890 players on 11,751 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

LinuxGSM

152.53.236.186:28015 checked 7m ago

Release date
Next release
In five minutes (23:05 UTC)
Source
Live server queries
Server address
152.53.236.186:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,344

top 69%

Last wipe

34d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 34d ago.

2. Players

Figure 1: Players on LinuxGSM

Players now and over time, UTC

AveragePeak
0123400:0008:0019:0004:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 11:11 UTC34d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LinuxGSM

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LinuxGSM

What the server publishes and what was recorded

Address152.53.236.186:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 11:11 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average361 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average217 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average36 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average28 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average61 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average82 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on LinuxGSM?

The rhythm of LinuxGSM's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 34 days 11 hours ago.

How is wipe day run on LinuxGSM?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of LinuxGSM?

This release records LinuxGSM as online. 165 of 168 hours on across the last 7 full days gives an uptime of 98%. The first sighting of it by Rust Census was on 13 September 2026.

Which location does LinuxGSM run from?

No region is given by LinuxGSM. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 152.53.236.186:28015 is its address.

What version of Rust has been recorded on LinuxGSM?

The version in use on LinuxGSM is Rust network protocol 2635 and build 169587 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does LinuxGSM carry?

LinuxGSM stands at 0 players from 10 slots in this release. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is LinuxGSM placed?

For seven-day player hours, LinuxGSM is ranked #15,344, placing it in the top 69% of all ranked servers.

Tags, lists

Where does LinuxGSM appear among the Rust Census lists and filters?

These Rust Census lists include LinuxGSM: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on LinuxGSM: what do they indicate?

Read by the game's server browser, LinuxGSM publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs169587 (Build): The server runs game build 169587; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on LinuxGSM?

The game generates the procedural map on LinuxGSM.

How is LinuxGSM configured, and what rules does it keep?

The name of LinuxGSM carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join LinuxGSM?

Enter client.connect 152.53.236.186:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmvanilla,cs169587,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs169587Build The server runs game build 169587.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.