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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,164 players on 11,801 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

sss

152.53.141.115:28015 checked 45d ago

Release date
Next release
In five minutes (11:47 UTC)
Source
Live server queries
Server address
152.53.141.115:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

–

score 0

Last wipe

62d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Its current map went up 62d ago.

2. Players

Figure 1: Players on sss

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of sss

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of sss

What the server publishes and what was recorded

Address152.53.141.115:28015
Region– · pol
Max players5
Group limit8, the default
Wipe schedule–
Last wipe27 Aug 2026, 12:16 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average533 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average360 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average43 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average129 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for sss: what is it?

Too few wipes of sss are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 62 days 9 hours.

Server details

What does the record show for the uptime and current status of sss?

sss is offline at the time of this release; it was last seen 45 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

Which location does sss run from?

A region is not published by sss, and its region code is pol. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 152.53.141.115:28015 is its address.

What version of Rust has been recorded on sss?

Rust network protocol 2633 and build 164043 on Windows is the version sss runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does sss carry?

sss is offline at present; its last recording was 45 days 9 hours ago.

Tag details

Where does sss appear among the Rust Census lists and filters?

These Rust Census lists include sss: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on sss carry?

These are the tags sss publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164043 (Build): Game build: 164043; ptrak (Networking): The network layer is RakNet, the game's standard; $rpol (Region code): Recorded region code: pol. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for sss?

The game generates the procedural map on sss.

On sss, what rules and settings are in force?

The name of sss carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

What is the way to join sss?

Enter client.connect 152.53.141.115:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$rpol,v2633,gmrust,cs164043,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players 5 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs164043Build Game build: 164043.
ptrakNetworking The network layer is RakNet, the game's standard.
$rpolRegion code Recorded region code: pol.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.