Statistical profileOffline
HARDCORE PVP SOLO
152.234.186.193:28015 checked 37d ago
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1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,498
top 67%
Last wipe
41d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,498 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 41d ago.
2. Players
Figure 1: Players on HARDCORE PVP SOLO
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
2 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 21:04 UTC41d ago | 1 | – | running | 1 |
| Wed 16 Sep, 20:22 UTC43d ago | 2 | held half | 2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of HARDCORE PVP SOLO
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of HARDCORE PVP SOLO
What the server publishes and what was recorded
| Address | 152.234.186.193:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 18 Sep 2026, 21:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Reddit.com/r/PlayRust - EU Hardcore | EU · no group limit · 9 on average | 18 / 200 |
| [EU] Facepunch Hardcore 1 | EU · no group limit · monthly · 6 on average | 7 / 400 |
| Rustopia.gg - US Hardcore Trio | NA · no group limit · weekly · 4 on average | 4 / 75 |
| Rusticated.com - EU Hardcore Trio | Thursday Wipes | EU · no group limit · weekly · 4 on average | 8 / 150 |
| Rustafied.com - AU Hardcore | OC · no group limit · weekly · 4 on average | 3 / 100 |
| [US East] Facepunch Hardcore 1 | NA · no group limit · monthly · 4 on average | 4 / 400 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for HARDCORE PVP SOLO: what is it?
With too few wipes of HARDCORE PVP SOLO on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 41 days have passed since this world was made.
How is wipe day run on HARDCORE PVP SOLO?
Recent wipes drew an average peak of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
How reliable is HARDCORE PVP SOLO, and is it online now?
Last seen 37 days 13 hours ago, HARDCORE PVP SOLO is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
In which location is HARDCORE PVP SOLO based?
No region is published by HARDCORE PVP SOLO. Rust Census does not look up where the machine stands; it shows where a server says it is. At 152.234.186.193:28015 it is addressed.
Which Rust version is HARDCORE PVP SOLO running?
Rust network protocol 2633 and build 164530 on Windows is the version HARDCORE PVP SOLO runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on HARDCORE PVP SOLO?
The last count for HARDCORE PVP SOLO was 37 days 13 hours ago; it is offline at present.
In the rankings of Rust servers, where is HARDCORE PVP SOLO placed?
For seven-day player hours, HARDCORE PVP SOLO is ranked #15,498, placing it in the top 67% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry HARDCORE PVP SOLO?
The Rust Census lists that HARDCORE PVP SOLO fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
The tags on HARDCORE PVP SOLO: what do they indicate?
gmhardcore (Game mode): This is hardcore, which runs on a harsher ruleset; mp15 (Max players): The server holds 15 slots; ts0 (Group limit): No team system is in use here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags HARDCORE PVP SOLO publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on HARDCORE PVP SOLO?
The game generates the procedural map on HARDCORE PVP SOLO.
What settings and rules have been listed for HARDCORE PVP SOLO?
No gather rate is given in the name of HARDCORE PVP SOLO. No group limit is published. It runs hardcore, Facepunch's hardest mode. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.
Connecting
How can you connect to HARDCORE PVP SOLO?
Enter client.connect 152.234.186.193:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2633,gmhardcore,cs164530,ts0
Game
gmhardcore | Game mode This is hardcore, which runs on a harsher ruleset. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts0 | Group limit No team system is in use here. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.