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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,885 players on 11,698 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Host

152.208.25.159:28015 checked 24d ago

Release date
Next release
In five minutes (23:55 UTC)
Source
Live server queries
Server address
152.208.25.159:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,975

top 71%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,975 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on Local Host

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:19 UTC24d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Local Host

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Host

What the server publishes and what was recorded

Address152.208.25.159:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 21:19 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average368 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average328 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average34 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average166 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does Local Host wipe, and how often?

The rhythm of Local Host's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 24 days 12 hours.

What should you expect on wipe day at Local Host?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Server details

How reliable is Local Host, and is it online now?

The latest count records Local Host as offline, last seen 24 days 10 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 4 October 2026.

Which location does Local Host run from?

No region is given by Local Host. Rust Census does not look up where the machine stands; it shows where a server says it is. At 152.208.25.159:28015 it is addressed.

Which Rust version is Local Host running?

The version in use on Local Host is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Local Host?

At this release Local Host is offline, having last been seen 24 days 10 hours ago.

How does Local Host compare with other servers in the rankings?

The rank for Local Host is #15,975 on seven-day player hours, in the top 71% of ranked servers.

Tag details

Where does Local Host appear among the Rust Census lists and filters?

These Rust Census lists include Local Host: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Local Host: what do they indicate?

Read by the game's server browser, Local Host publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Local Host?

The game generates the procedural map on Local Host.

How is Local Host configured, and what rules does it keep?

No gather rate is recorded for Local Host in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Local Host?

Enter client.connect 152.208.25.159:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Build 166652 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.