Statistical profileOnline
cinematic
151.80.25.50:28012 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,412
top 69%
Last wipe
26d ago
no schedule published
Next wipe
8d 12h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 5 slots.
- It ranks #15,412 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on cinematic
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 12h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 12h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW26d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of cinematic
What the server publishes and what was recorded
| Address | 151.80.25.50:28012 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:58 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 311 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 23 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 20 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 204 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 101 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 30 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for cinematic: what is it?
A monthly force wipe is the sole occasion on which cinematic wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 26 days 12 hours have passed since this world was made.
What should you expect on wipe day at cinematic?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server record
How reliable is cinematic, and is it online now?
This release records cinematic as online. About 47 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.
How well does cinematic perform?
Over the last 48 hours, server fps averaged 1; the lowest reading was 1. The world carried up to 110,960 entities, including buildings, deployables and all else. The peak memory use recorded was 3,085 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does cinematic run from?
No region is published by cinematic. Rust Census does not look up where the machine stands; it shows where a server says it is. 151.80.25.50:28012 is its address.
What version of Rust has been recorded on cinematic?
Rust network protocol 2635 and build 168909 on Linux is the version cinematic runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does cinematic carry?
cinematic stands at 0 players from 5 slots in this release. This release gives a seven-day average of 0 players.
What position does cinematic hold in the server rankings?
For seven-day player hours, cinematic is ranked #15,412, placing it in the top 69% of all ranked servers.
Tag details
Where does cinematic appear among the Rust Census lists and filters?
Included in these Rust Census lists is cinematic: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on cinematic?
Read by the game's server browser, cinematic publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on cinematic?
The procedural map on cinematic is generated by the game, measures 4,500 and carries seed 8540. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for cinematic?
No gather rate is given in the name of cinematic. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to cinematic?
Enter client.connect 151.80.25.50:28012 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.