Statistical profileOnline
vanilla
151.80.25.50:28010 checked 2h ago
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1. Main points
Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#12,755
top 57%
Last wipe
27d ago
no schedule published
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 150 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,755 of all ranked servers, the top 57%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on vanilla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of vanilla
What the server publishes and what was recorded
| Address | 151.80.25.50:28010 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:49 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
When does vanilla wipe, and how often?
Once a month, and only with the force wipe, does vanilla wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 1 hours ago.
How is wipe day run on vanilla?
Recent wipes drew an average peak of 1 players. On the latest wipe, 24 hours passed before the crowd peaked.
Server record
How reliable is vanilla, and is it online now?
vanilla is online at the time of this release. By its own reported uptime, it restarted about 2 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 13 September 2026.
Does vanilla hold a steady frame rate and connection?
Average server fps over the last 48 hours was 1, with a low of 1. Buildings, deployables and everything else in the world took the entity count to 118,197. Memory use reached 2,980 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is vanilla based?
A region is not published by vanilla. Rust Census does not look up where the machine stands; it shows where a server says it is. 151.80.25.50:28010 is its address.
On which Rust version does vanilla operate?
This release lists vanilla on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on vanilla?
At counting time vanilla recorded 0 players across 150 slots. Averaged over seven days: 0 players, with a peak of 1.
What position does vanilla hold in the server rankings?
For seven-day player hours, vanilla is ranked #12,755, placing it in the top 57% of all ranked servers.
Lists and tags
Where does vanilla appear among the Rust Census lists and filters?
The Rust Census lists that vanilla fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on vanilla: what do they indicate?
These are the tags vanilla publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): Slots: 150; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on vanilla?
vanilla runs a procedural map of size 4,500 with seed 99177, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On vanilla, what rules and settings are in force?
No gather rate is given in the name of vanilla. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join vanilla?
Enter client.connect 151.80.25.50:28010 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp150 | Max players Slots: 150. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.