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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,615 players on 11,847 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Tests

151.251.215.35:28015 checked 24d ago

Release date
Next release
In five minutes (19:40 UTC)
Source
Live server queries
Server address
151.251.215.35:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#15,963

top 71%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #15,963 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Tests

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Tests

4500 · seed 1234567

Map of Tests

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1234567
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Tests

What the server publishes and what was recorded

Address151.251.215.35:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 01:09 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average270 / 325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average331 / 425
eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average0 / 8
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average850 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average52 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average914 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Tests wipe, and how often?

The rhythm of Tests's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 26 days 19 hours ago.

About the server

Is Tests up, and how well has it held up?

Last seen 24 days ago, Tests is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 5 October 2026.

Which location does Tests run from?

No region is published by Tests. Rust Census does not look up where the machine stands; it shows where a server says it is. At 151.251.215.35:28015 it is addressed.

Which Rust version is Tests running?

Rust network protocol 2634 and build 166652 on Windows is the version Tests runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Tests?

The last count for Tests was 24 days ago; it is offline at present.

How does Tests compare with other servers in the rankings?

For seven-day player hours, Tests is ranked #15,963, placing it in the top 71% of all ranked servers.

Tag details

Where does Tests appear among the Rust Census lists and filters?

The Rust Census lists that Tests fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Tests: what do they indicate?

These are the tags Tests publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Tests?

The procedural map on Tests is generated by the game, measures 4,500 and carries seed 1234567. The same size and seed produce the same map; RustMaps shows it from this page.

How is Tests configured, and what rules does it keep?

The name of Tests carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Tests?

Enter client.connect 151.251.215.35:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.