Statistical profileOffline
LinuxGSM
151.250.229.40:28015 checked 44d ago
Connect to this server
1. Main points
Players now
1/ 30
3% full
7-day average
0
peak –
Rank
#12,835
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 3% of its 30 slots.
- It ranks #12,835 of all ranked servers, on player hours over the last seven days.
- Its current map went up 45d ago.
2. Players
Figure 1: Players on LinuxGSM
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of LinuxGSM
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LinuxGSM
What the server publishes and what was recorded
| Address | 151.250.229.40:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Sep 2026, 23:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 232 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 310 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 24 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 50 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 142 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does LinuxGSM wipe, and how often?
With too few wipes of LinuxGSM on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 45 days 10 hours.
Server record
What does the record show for the uptime and current status of LinuxGSM?
The latest count records LinuxGSM as offline, last seen 44 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
In which location is LinuxGSM based?
No region is given by LinuxGSM. Rust Census does not look up where the machine stands; it shows where a server says it is. 151.250.229.40:28015 is its address.
What version of Rust has been recorded on LinuxGSM?
This release lists LinuxGSM on Rust network protocol 2633 and build 163794, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for LinuxGSM?
LinuxGSM is offline at present; its last recording was 44 days 16 hours ago.
How does LinuxGSM compare with other servers in the rankings?
For seven-day player hours, LinuxGSM is ranked #12,835, placing it in the top – of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover LinuxGSM?
The Rust Census lists that LinuxGSM fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on LinuxGSM: what do they indicate?
gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags LinuxGSM publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for LinuxGSM?
The game generates the procedural map on LinuxGSM.
How is LinuxGSM configured, and what rules does it keep?
No gather rate is given in the name of LinuxGSM. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join LinuxGSM?
Enter client.connect 151.250.229.40:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp30 | Max players 30 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.