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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,561 players on 11,697 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test Server

151.240.103.157:28015 checked 11d ago

Release date
Next release
In five minutes (13:00 UTC)
Source
Live server queries
Server address
151.240.103.157:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 200

0% full

7-day average

0

peak –

Rank

#14,892

top 68%

Last wipe

11d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 200 slots.
  • It ranks #14,892 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct18 Oct21 Oct24 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 11:21 UTC11d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test Server

What the server publishes and what was recorded

Address151.240.103.157:28015
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 11:21 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average237 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average138 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average30 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average0 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Test Server?

Too few wipes of Test Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 11 days 13 hours.

On Test Server, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of Test Server?

The latest count records Test Server as offline, last seen 11 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 27 September 2026.

In which location is Test Server based?

A region is not published by Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 151.240.103.157:28015 it is addressed.

On which Rust version does Test Server operate?

Rust network protocol 2634 and build 167781 on Windows is the version Test Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does Test Server carry?

Test Server is offline at present; its last recording was 11 days 12 hours ago.

In the rankings of Rust servers, where is Test Server placed?

For seven-day player hours, Test Server is ranked #14,892, placing it in the top 68% of all ranked servers.

Tag details

Where does Test Server appear among the Rust Census lists and filters?

The Rust Census lists that Test Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Test Server: what do they indicate?

These are the tags Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Test Server?

A procedural map runs on Test Server, generated by the game.

How is Test Server configured, and what rules does it keep?

No gather rate is recorded for Test Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join Test Server?

You can open the console in Rust with F1 and enter client.connect 151.240.103.157:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp200Max players 200 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.