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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Server Test

151.19.195.209:28015 checked 11d ago

vanilla
Release date
Next release
In five minutes (06:15 UTC)
Source
Live server queries
Server address
151.19.195.209:28015
First recorded
17 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,197

top 70%

Last wipe

101d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,197 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 101d ago.

2. Players

Figure 1: Players on Server Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Server Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Server Test

What the server publishes and what was recorded

Address151.19.195.209:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe19 Jul 2026, 12:32 UTC
Hostname–
First seen17 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe records

When does Server Test wipe, and how often?

With too few wipes of Server Test on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 101 days 6 hours ago.

Server details

How reliable is Server Test, and is it online now?

Last seen 11 days 12 hours ago, Server Test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 17 October 2026.

In which location is Server Test based?

A region is not published by Server Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 151.19.195.209:28015 is its address.

On which Rust version does Server Test operate?

Rust network protocol 2631 and build 156812 on Windows is the version Server Test runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Server Test?

The last count for Server Test was 11 days 12 hours ago; it is offline at present.

In the rankings of Rust servers, where is Server Test placed?

For seven-day player hours, Server Test is ranked #15,197, placing it in the top 70% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Server Test?

Included in these Rust Census lists is Server Test: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

The tags on Server Test: what do they indicate?

Read by the game's server browser, Server Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2631 (Protocol): Protocol 2631 is required; a different version cannot join; cs156812 (Build): Build 156812 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Server Test?

Server Test runs a procedural map, which the game generates.

How is Server Test configured, and what rules does it keep?

No gather rate is given in the name of Server Test. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Server Test?

Enter client.connect 151.19.195.209:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2631,^v,gmrust,cs156812,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2631Protocol Protocol 2631 is required; a different version cannot join.
cs156812Build Build 156812 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.