Statistical profileOffline
Server Test
151.19.165.108:28015 checked 11d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,094
top 60%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,094 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on Server Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Server Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server Test
What the server publishes and what was recorded
| Address | 151.19.165.108:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 07:19 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 322 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 322 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 32 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 162 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Server Test?
With too few wipes of Server Test on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 2 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of Server Test?
Server Test is offline at the time of this release; it was last seen 11 days 7 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 17 October 2026.
In which location is Server Test based?
No region is published by Server Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 151.19.165.108:28015 it is addressed.
On which Rust version does Server Test operate?
The version in use on Server Test is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Server Test?
Server Test is offline at present; its last recording was 11 days 7 hours ago.
How does Server Test compare with other servers in the rankings?
For seven-day player hours, Server Test is ranked #13,094, placing it in the top 60% of all ranked servers.
Tags, lists
Where does Server Test appear among the Rust Census lists and filters?
These Rust Census lists include Server Test: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Server Test?
These are the tags Server Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Server Test?
Server Test runs a procedural map, which the game generates.
On Server Test, what rules and settings are in force?
The name of Server Test carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Server Test?
Enter client.connect 151.19.165.108:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.