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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,751 players on 11,890 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

DMA Testing Local

150.228.163.119:28015 checked 3d ago

Release date
Next release
In five minutes (11:05 UTC)
Source
Live server queries
Server address
150.228.163.119:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

1

peak 1

Rank

#9,257

top 41%

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #9,257 of all ranked servers, the top 41%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on DMA Testing Local

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of DMA Testing Local

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of DMA Testing Local

What the server publishes and what was recorded

Address150.228.163.119:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 10:04 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average335 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average435 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average981 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average60 / 250

10. Quick answers

From the figures on this page.

Wipe records

When does DMA Testing Local wipe, and how often?

The rhythm of DMA Testing Local's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 6 days 8 hours.

About the server

Is DMA Testing Local up, and how well has it held up?

Last seen 3 days 7 hours ago, DMA Testing Local is offline in this release. 0 of 48 hours on across the last 2 full days gives an uptime of 0%. First recorded by Rust Census on 26 October 2026.

In which location is DMA Testing Local based?

No region is published by DMA Testing Local. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 150.228.163.119:28015 is its address.

On which Rust version does DMA Testing Local operate?

Rust network protocol 2635 and build 168909 on Windows is the version DMA Testing Local runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on DMA Testing Local?

The last count for DMA Testing Local was 3 days 7 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.

What position does DMA Testing Local hold in the server rankings?

For seven-day player hours, DMA Testing Local is ranked #9,257, placing it in the top 41% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry DMA Testing Local?

Included in these Rust Census lists is DMA Testing Local: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on DMA Testing Local carry?

Read by the game's server browser, DMA Testing Local publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for DMA Testing Local?

The game generates the procedural map on DMA Testing Local.

On DMA Testing Local, what rules and settings are in force?

No gather rate is given in the name of DMA Testing Local. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

How can you connect to DMA Testing Local?

Enter client.connect 150.228.163.119:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.