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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,237 players on 11,898 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TroubleChute

150.228.105.125:28015 checked 43d ago

Release date
Next release
In five minutes (11:12 UTC)
Source
Live server queries
Server address
150.228.105.125:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,349

no region published

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,349 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 43d ago.

2. Players

Figure 1: Players on TroubleChute

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of TroubleChute

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TroubleChute

What the server publishes and what was recorded

Address150.228.105.125:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 09:09 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average346 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average459 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average983 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average992 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average43 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for TroubleChute: what is it?

With too few wipes of TroubleChute on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 43 days 8 hours ago.

About the server

What does the record show for the uptime and current status of TroubleChute?

Last seen 43 days 6 hours ago, TroubleChute is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 16 September 2026.

What location has been recorded for TroubleChute?

No region is given by TroubleChute. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 150.228.105.125:28015 is its address.

Which Rust version is TroubleChute running?

Rust network protocol 2633 and build 163794 on Windows is the version TroubleChute runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for TroubleChute?

The last count for TroubleChute was 43 days 6 hours ago; it is offline at present.

What position does TroubleChute hold in the server rankings?

For seven-day player hours, TroubleChute is ranked #13,349, placing it in the top – of all ranked servers.

Tag details

Which Rust Census filters and lists cover TroubleChute?

These Rust Census lists include TroubleChute: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on TroubleChute: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags TroubleChute publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for TroubleChute?

The game generates the procedural map on TroubleChute.

What settings and rules have been listed for TroubleChute?

No gather rate is given in the name of TroubleChute. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to TroubleChute?

Enter client.connect 150.228.105.125:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Build 163794 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.