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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,841 players on 11,709 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rustafy Local Test

150.107.172.60:28015 checked 4d ago

Release date
Next release
In five minutes (10:00 UTC)
Source
Live server queries
Server address
150.107.172.60:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

1

peak 1

Rank

#13,009

top 58%

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #13,009 of all ranked servers, the top 58%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on Rustafy Local Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rustafy Local Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rustafy Local Test

What the server publishes and what was recorded

Address150.107.172.60:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 08:34 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average393 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average339 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average47 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average157 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does Rustafy Local Test wipe, and how often?

Too few wipes of Rustafy Local Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 4 days 1 hours ago.

Server record

What does the record show for the uptime and current status of Rustafy Local Test?

Rustafy Local Test is offline at the time of this release; it was last seen 4 days ago. Of the 72 hours in the last 3 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 25 October 2026.

In which location is Rustafy Local Test based?

No region is given by Rustafy Local Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 150.107.172.60:28015 it is addressed.

What version of Rust has been recorded on Rustafy Local Test?

The version in use on Rustafy Local Test is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Rustafy Local Test?

The last count for Rustafy Local Test was 4 days ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.

How does Rustafy Local Test compare with other servers in the rankings?

For seven-day player hours, Rustafy Local Test is ranked #13,009, placing it in the top 58% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Rustafy Local Test?

The Rust Census lists that Rustafy Local Test fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Rustafy Local Test?

These are the tags Rustafy Local Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): Slots: 4; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Rustafy Local Test?

Rustafy Local Test runs a procedural map, which the game generates.

What settings and rules have been listed for Rustafy Local Test?

No gather rate is recorded for Rustafy Local Test in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

What steps are needed to join Rustafy Local Test?

Enter client.connect 150.107.172.60:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players Slots: 4.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.