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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,840 players on 11,600 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

15.235.23.54:27577 checked 7m ago

Release date
Next release
In five minutes (05:55 UTC)
Source
Live server queries
Server address
15.235.23.54:27577
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 48

0% full

7-day average

0

peak 1

Rank

#7,871

top 35%

No wipes

resets

5 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 0 players on it, 0% of its 48 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #7,871 of all ranked servers, the top 35%, on player hours over the last seven days.
  • It makes a new world every few hours (5 this week): those are resets, not wipes.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
00.250.50.75106:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040006:0015:0001:0010:0019:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:41 UTC1d ago – – – 0
Sun 25 Oct, 18:49 UTC4d ago – – – 1
Sun 25 Oct, 18:34 UTC4d ago – – – 0
Sun 25 Oct, 16:01 UTC4d ago 1 halved by day 1 3 days 0
Sat 24 Oct, 20:08 UTC5d ago 1 – 0.8 days 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of A Shockbyte Rust Server

1500 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

7. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address15.235.23.54:27577
Region–
Max players48
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen24 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10EU · groups of 8+ · weekly · 124 on average180 / 300
Vital Rust - EU MonthlyEU · no group limit · 82 on average84 / 100
Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 30.10EU · no group limit · 1x · 70 on average50 / 100
Magic Rust Vanilla (Monthly) JUST WIPED | 30.10no group limit · 69 on average67 / 100
Rustoria.co - EU Low Pop | JUST WIPED 30.10EU · no group limit · 65 on average77 / 100
Rustoria.co - US Long Premium | JUST WIPED 30.10NA · no group limit · 65 on average66 / 100

9. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on A Shockbyte Rust Server?

Neither a wipe schedule nor any counted wipes are kept by A Shockbyte Rust Server, which generates a new world every few hours.

Server record

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is online at the time of this release. By its own reported uptime, it restarted about 36 hours ago. Of the 120 hours in the last 5 full days, it was up 119 of them, or 99%. The first sighting of it by Rust Census was on 24 October 2026.

Does A Shockbyte Rust Server hold a steady frame rate and connection?

Average server fps over the last 48 hours was 251, with a low of 232. The world carried up to 17,254 entities, including buildings, deployables and all else. The peak memory use recorded was 2,683 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is A Shockbyte Rust Server based?

No region is given by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 15.235.23.54:27577 it is addressed.

Which Rust version is A Shockbyte Rust Server running?

The version in use on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on A Shockbyte Rust Server?

At counting time A Shockbyte Rust Server recorded 0 players across 48 slots. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 17:00 UTC: 1 players.

What position does A Shockbyte Rust Server hold in the server rankings?

For seven-day player hours, A Shockbyte Rust Server is ranked #7,871, placing it in the top 35% of all ranked servers.

Tag details

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is A Shockbyte Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on A Shockbyte Rust Server carry?

Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp48 (Max players): 48 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is generated by the game, measures 1,500 and carries seed 50000. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join A Shockbyte Rust Server?

Enter client.connect 15.235.23.54:27577 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp48,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp48Max players 48 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.