Statistical profileOnline
A Shockbyte Rust Server
15.235.23.54:27577 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 48
0% full
7-day average
0
peak 1
Rank
#7,871
top 35%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 0 players on it, 0% of its 48 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,871 of all ranked servers, the top 35%, on player hours over the last seven days.
- It makes a new world every few hours (5 this week): those are resets, not wipes.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 15:41 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 18:49 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 18:34 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 16:01 UTC4d ago | 1 | halved by day 1 | 3 days | 0 |
| Sat 24 Oct, 20:08 UTC5d ago | 1 | – | 0.8 days | 0 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 15.235.23.54:27577 |
|---|---|
| Region | – |
| Max players | 48 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 24 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10 | EU · groups of 8+ · weekly · 124 on average | 180 / 300 |
| Vital Rust - EU Monthly | EU · no group limit · 82 on average | 84 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 30.10 | EU · no group limit · 1x · 70 on average | 50 / 100 |
| Magic Rust Vanilla (Monthly) JUST WIPED | 30.10 | no group limit · 69 on average | 67 / 100 |
| Rustoria.co - EU Low Pop | JUST WIPED 30.10 | EU · no group limit · 65 on average | 77 / 100 |
| Rustoria.co - US Long Premium | JUST WIPED 30.10 | NA · no group limit · 65 on average | 66 / 100 |
9. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on A Shockbyte Rust Server?
Neither a wipe schedule nor any counted wipes are kept by A Shockbyte Rust Server, which generates a new world every few hours.
Server record
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server is online at the time of this release. By its own reported uptime, it restarted about 36 hours ago. Of the 120 hours in the last 5 full days, it was up 119 of them, or 99%. The first sighting of it by Rust Census was on 24 October 2026.
Does A Shockbyte Rust Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 251, with a low of 232. The world carried up to 17,254 entities, including buildings, deployables and all else. The peak memory use recorded was 2,683 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is A Shockbyte Rust Server based?
No region is given by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 15.235.23.54:27577 it is addressed.
Which Rust version is A Shockbyte Rust Server running?
The version in use on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on A Shockbyte Rust Server?
At counting time A Shockbyte Rust Server recorded 0 players across 48 slots. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 17:00 UTC: 1 players.
What position does A Shockbyte Rust Server hold in the server rankings?
For seven-day player hours, A Shockbyte Rust Server is ranked #7,871, placing it in the top 35% of all ranked servers.
Tag details
Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is A Shockbyte Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on A Shockbyte Rust Server carry?
Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp48 (Max players): 48 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is generated by the game, measures 1,500 and carries seed 50000. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join A Shockbyte Rust Server?
Enter client.connect 15.235.23.54:27577 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp48,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp48 | Max players 48 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.