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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,408 players on 11,904 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

OUTSIDE // DEV SERVER

15.235.23.11:24640 checked 21d ago

teams off hardcore
Release date
Next release
In five minutes (11:45 UTC)
Source
Live server queries
Server address
15.235.23.11:24640
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,886

top 72%

Last wipe

21d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,886 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on OUTSIDE // DEV SERVER

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.9 days

between real wipes

On rhythm

14%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 8 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 03:45 UTC21d ago 0 – running 1
Thu 1 Oct, 14:24 UTC28d ago 1 – 6.6 days 0
Thu 1 Oct, 01:10 UTC28d ago 1 – 0.6 days 0
Fri 25 Sep, 00:48 UTC34d ago 5 held half 6 days 2
Thu 24 Sep, 03:56 UTC35d ago 5 – 0.9 days 2
Wed 23 Sep, 15:42 UTC36d ago 5 – 0.5 days 2
Tue 22 Sep, 01:29 UTC37d ago 5 – 1.6 days 0
Mon 21 Sep, 19:00 UTC37d ago 5 – 0.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of OUTSIDE // DEV SERVER

3500 · seed 0

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed–

8. Server characteristics

Table 3: Characteristics of OUTSIDE // DEV SERVER

What the server publishes and what was recorded

Address15.235.23.11:24640
Region–
Max players50
Group limitteams off
Wipe schedule–
Last wipe8 Oct 2026, 03:45 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average17 / 200
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 6 on average6 / 400
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average3 / 75
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average3 / 400
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average11 / 150
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average6 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does OUTSIDE // DEV SERVER wipe, and how often?

Wipes on OUTSIDE // DEV SERVER fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 21 days 13 hours.

What should you expect on wipe day at OUTSIDE // DEV SERVER?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

Is OUTSIDE // DEV SERVER up, and how well has it held up?

OUTSIDE // DEV SERVER is offline at the time of this release; it was last seen 21 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 21 September 2026.

What location has been recorded for OUTSIDE // DEV SERVER?

A region is not published by OUTSIDE // DEV SERVER. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 15.235.23.11:24640 it is addressed.

On which Rust version does OUTSIDE // DEV SERVER operate?

This release lists OUTSIDE // DEV SERVER on Rust network protocol 2634 and build 167209, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for OUTSIDE // DEV SERVER?

OUTSIDE // DEV SERVER is offline at present; its last recording was 21 days 5 hours ago.

In the rankings of Rust servers, where is OUTSIDE // DEV SERVER placed?

The rank for OUTSIDE // DEV SERVER is #15,886 on seven-day player hours, in the top 72% of ranked servers.

Tag details

Where does OUTSIDE // DEV SERVER appear among the Rust Census lists and filters?

These Rust Census lists include OUTSIDE // DEV SERVER: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

The tags on OUTSIDE // DEV SERVER: what do they indicate?

These are the tags OUTSIDE // DEV SERVER publishes for the game's server browser to read: gmhardcore (Game mode): This is hardcore, which runs on a harsher ruleset; mp50 (Max players): 50 slots are available; ts0 (Group limit): No team system is in use here; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167209 (Build): The server runs game build 167209; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for OUTSIDE // DEV SERVER?

Generated by the game, the procedural map on OUTSIDE // DEV SERVER measures 3,500.

What settings and rules have been listed for OUTSIDE // DEV SERVER?

The name of OUTSIDE // DEV SERVER carries no gather rate. Group limits are not published here. It runs hardcore, Facepunch's hardest mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join OUTSIDE // DEV SERVER?

Enter client.connect 15.235.23.11:24640 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmhardcore,cs167209,ts0

Game

gmhardcoreGame mode This is hardcore, which runs on a harsher ruleset.
mp50Max players 50 slots are available.
ts0Group limit No team system is in use here.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167209Build The server runs game build 167209.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.