Statistical profileOffline
OUTSIDE // DEV SERVER
15.235.23.11:24640 checked 21d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,886
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,886 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on OUTSIDE // DEV SERVER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.9 days
between real wipes
On rhythm
14%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 03:45 UTC21d ago | 0 | – | running | 1 |
| Thu 1 Oct, 14:24 UTC28d ago | 1 | – | 6.6 days | 0 |
| Thu 1 Oct, 01:10 UTC28d ago | 1 | – | 0.6 days | 0 |
| Fri 25 Sep, 00:48 UTC34d ago | 5 | held half | 6 days | 2 |
| Thu 24 Sep, 03:56 UTC35d ago | 5 | – | 0.9 days | 2 |
| Wed 23 Sep, 15:42 UTC36d ago | 5 | – | 0.5 days | 2 |
| Tue 22 Sep, 01:29 UTC37d ago | 5 | – | 1.6 days | 0 |
| Mon 21 Sep, 19:00 UTC37d ago | 5 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of OUTSIDE // DEV SERVER
3500 · seed 0
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of OUTSIDE // DEV SERVER
What the server publishes and what was recorded
| Address | 15.235.23.11:24640 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 03:45 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Reddit.com/r/PlayRust - EU Hardcore | EU · no group limit · 9 on average | 17 / 200 |
| [EU] Facepunch Hardcore 1 | EU · no group limit · monthly · 6 on average | 6 / 400 |
| Rustopia.gg - US Hardcore Trio | NA · no group limit · weekly · 4 on average | 3 / 75 |
| [US East] Facepunch Hardcore 1 | NA · no group limit · monthly · 4 on average | 3 / 400 |
| Rusticated.com - EU Hardcore Trio | Thursday Wipes | EU · no group limit · weekly · 4 on average | 11 / 150 |
| Rustafied.com - AU Hardcore | OC · no group limit · weekly · 4 on average | 6 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does OUTSIDE // DEV SERVER wipe, and how often?
Wipes on OUTSIDE // DEV SERVER fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 21 days 13 hours.
What should you expect on wipe day at OUTSIDE // DEV SERVER?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
About the server
Is OUTSIDE // DEV SERVER up, and how well has it held up?
OUTSIDE // DEV SERVER is offline at the time of this release; it was last seen 21 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 21 September 2026.
What location has been recorded for OUTSIDE // DEV SERVER?
A region is not published by OUTSIDE // DEV SERVER. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 15.235.23.11:24640 it is addressed.
On which Rust version does OUTSIDE // DEV SERVER operate?
This release lists OUTSIDE // DEV SERVER on Rust network protocol 2634 and build 167209, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for OUTSIDE // DEV SERVER?
OUTSIDE // DEV SERVER is offline at present; its last recording was 21 days 5 hours ago.
In the rankings of Rust servers, where is OUTSIDE // DEV SERVER placed?
The rank for OUTSIDE // DEV SERVER is #15,886 on seven-day player hours, in the top 72% of ranked servers.
Tag details
Where does OUTSIDE // DEV SERVER appear among the Rust Census lists and filters?
These Rust Census lists include OUTSIDE // DEV SERVER: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
The tags on OUTSIDE // DEV SERVER: what do they indicate?
These are the tags OUTSIDE // DEV SERVER publishes for the game's server browser to read: gmhardcore (Game mode): This is hardcore, which runs on a harsher ruleset; mp50 (Max players): 50 slots are available; ts0 (Group limit): No team system is in use here; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167209 (Build): The server runs game build 167209; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for OUTSIDE // DEV SERVER?
Generated by the game, the procedural map on OUTSIDE // DEV SERVER measures 3,500.
What settings and rules have been listed for OUTSIDE // DEV SERVER?
The name of OUTSIDE // DEV SERVER carries no gather rate. Group limits are not published here. It runs hardcore, Facepunch's hardest mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join OUTSIDE // DEV SERVER?
Enter client.connect 15.235.23.11:24640 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmhardcore,cs167209,ts0
Game
gmhardcore | Game mode This is hardcore, which runs on a harsher ruleset. |
|---|---|
mp50 | Max players 50 slots are available. |
ts0 | Group limit No team system is in use here. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167209 | Build The server runs game build 167209. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.