Statistical profileOffline
A Rust Server
15.235.222.5:7066 checked 1d ago
Connect to this server
1. Main points
Players now
1/ 40
2% full
7-day average
0
peak 3
Rank
#9,592
top 43%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #9,592 of all ranked servers, the top 43%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:33 UTC4d ago | 3 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 15.235.222.5:7066 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 15:33 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 322 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 439 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 972 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 47 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 986 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 72 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
When does A Rust Server wipe, and how often?
Too few wipes of A Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 3 hours.
How is wipe day run on A Rust Server?
Recent wipes drew an average peak of 3 players. 0 hours after the latest wipe, the crowd peaked.
About the server
How reliable is A Rust Server, and is it online now?
A Rust Server is offline at the time of this release; it was last seen 29 hours ago. The uptime it reports puts the last restart at about 27 minutes ago. A total of 62 of 72 hours were up over 3 full days, which is 86% of the time. It was first seen by Rust Census on 25 October 2026.
Does A Rust Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 190, with a low of 146. Buildings, deployables and everything else in the world took the entity count to 120,048. Memory use reached 3,386 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is A Rust Server based?
A region is not published by A Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 15.235.222.5:7066 it is addressed.
On which Rust version does A Rust Server operate?
Rust network protocol 2635 and build 168909 on Linux is the version A Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on A Rust Server?
A Rust Server is offline at present; its last recording was 29 hours ago. Averaged over seven days: 0 players, with a peak of 3. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 0 players.
What position does A Rust Server hold in the server rankings?
For seven-day player hours, A Rust Server is ranked #9,592, placing it in the top 43% of all ranked servers.
Tags, lists
Where does A Rust Server appear among the Rust Census lists and filters?
These Rust Census lists include A Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on A Rust Server?
These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for A Rust Server?
Size 4,500 and seed 35372: that is the procedural map on A Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for A Rust Server?
The name of A Rust Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to A Rust Server?
Enter client.connect 15.235.222.5:7066 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.