Statistical profileOffline
LampMob
15.235.181.206:42434 checked 40d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,402
no region published
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,402 of all ranked servers, on player hours over the last seven days.
- Its current map went up 40d ago.
2. Players
Figure 1: Players on LampMob
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of LampMob
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LampMob
What the server publishes and what was recorded
| Address | 15.235.181.206:42434 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 05:00 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 186 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 239 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 671 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 37 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 743 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 604 / 725 |
10. Quick answers
From the figures on this page.
Wipe details
When does LampMob wipe, and how often?
The rhythm of LampMob's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 40 days 17 hours have passed since this world was made.
Server record
Is LampMob up, and how well has it held up?
The latest count records LampMob as offline, last seen 40 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 19 September 2026.
Which location does LampMob run from?
No region is given by LampMob. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 15.235.181.206:42434 it is addressed.
What version of Rust has been recorded on LampMob?
Rust network protocol 2633 and build 164530 on Linux is the version LampMob runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on LampMob?
At this release LampMob is offline, having last been seen 40 days 17 hours ago.
In the rankings of Rust servers, where is LampMob placed?
The rank for LampMob is #15,402 on seven-day player hours, in the top – of ranked servers.
Tag details
Which Rust Census filters and lists cover LampMob?
The Rust Census lists that LampMob fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on LampMob?
These are the tags LampMob publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for LampMob?
LampMob runs a procedural map, which the game generates.
How is LampMob configured, and what rules does it keep?
No gather rate is recorded for LampMob in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to LampMob?
Enter client.connect 15.235.181.206:42434 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.